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Diffstat (limited to 'dependencies/include/libavutil/stereo3d.h')
-rw-r--r-- | dependencies/include/libavutil/stereo3d.h | 229 |
1 files changed, 229 insertions, 0 deletions
diff --git a/dependencies/include/libavutil/stereo3d.h b/dependencies/include/libavutil/stereo3d.h new file mode 100644 index 0000000..3aab959 --- /dev/null +++ b/dependencies/include/libavutil/stereo3d.h @@ -0,0 +1,229 @@ +/* + * Copyright (c) 2013 Vittorio Giovara <vittorio.giovara@gmail.com> + * + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with FFmpeg; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +/** + * @file + * @ingroup lavu_video_stereo3d + * Stereoscopic video + */ + +#ifndef AVUTIL_STEREO3D_H +#define AVUTIL_STEREO3D_H + +#include <stdint.h> + +#include "frame.h" + +/** + * @defgroup lavu_video_stereo3d Stereo3D types and functions + * @ingroup lavu_video + * + * A stereoscopic video file consists in multiple views embedded in a single + * frame, usually describing two views of a scene. This file describes all + * possible codec-independent view arrangements. + * + * @{ + */ + +/** + * List of possible 3D Types + */ +enum AVStereo3DType { + /** + * Video is not stereoscopic (and metadata has to be there). + */ + AV_STEREO3D_2D, + + /** + * Views are next to each other. + * + * @code{.unparsed} + * LLLLRRRR + * LLLLRRRR + * LLLLRRRR + * ... + * @endcode + */ + AV_STEREO3D_SIDEBYSIDE, + + /** + * Views are on top of each other. + * + * @code{.unparsed} + * LLLLLLLL + * LLLLLLLL + * RRRRRRRR + * RRRRRRRR + * @endcode + */ + AV_STEREO3D_TOPBOTTOM, + + /** + * Views are alternated temporally. + * + * @code{.unparsed} + * frame0 frame1 frame2 ... + * LLLLLLLL RRRRRRRR LLLLLLLL + * LLLLLLLL RRRRRRRR LLLLLLLL + * LLLLLLLL RRRRRRRR LLLLLLLL + * ... ... ... + * @endcode + */ + AV_STEREO3D_FRAMESEQUENCE, + + /** + * Views are packed in a checkerboard-like structure per pixel. + * + * @code{.unparsed} + * LRLRLRLR + * RLRLRLRL + * LRLRLRLR + * ... + * @endcode + */ + AV_STEREO3D_CHECKERBOARD, + + /** + * Views are next to each other, but when upscaling + * apply a checkerboard pattern. + * + * @code{.unparsed} + * LLLLRRRR L L L L R R R R + * LLLLRRRR => L L L L R R R R + * LLLLRRRR L L L L R R R R + * LLLLRRRR L L L L R R R R + * @endcode + */ + AV_STEREO3D_SIDEBYSIDE_QUINCUNX, + + /** + * Views are packed per line, as if interlaced. + * + * @code{.unparsed} + * LLLLLLLL + * RRRRRRRR + * LLLLLLLL + * ... + * @endcode + */ + AV_STEREO3D_LINES, + + /** + * Views are packed per column. + * + * @code{.unparsed} + * LRLRLRLR + * LRLRLRLR + * LRLRLRLR + * ... + * @endcode + */ + AV_STEREO3D_COLUMNS, +}; + +/** + * List of possible view types. + */ +enum AVStereo3DView { + /** + * Frame contains two packed views. + */ + AV_STEREO3D_VIEW_PACKED, + + /** + * Frame contains only the left view. + */ + AV_STEREO3D_VIEW_LEFT, + + /** + * Frame contains only the right view. + */ + AV_STEREO3D_VIEW_RIGHT, +}; + +/** + * Inverted views, Right/Bottom represents the left view. + */ +#define AV_STEREO3D_FLAG_INVERT (1 << 0) + +/** + * Stereo 3D type: this structure describes how two videos are packed + * within a single video surface, with additional information as needed. + * + * @note The struct must be allocated with av_stereo3d_alloc() and + * its size is not a part of the public ABI. + */ +typedef struct AVStereo3D { + /** + * How views are packed within the video. + */ + enum AVStereo3DType type; + + /** + * Additional information about the frame packing. + */ + int flags; + + /** + * Determines which views are packed. + */ + enum AVStereo3DView view; +} AVStereo3D; + +/** + * Allocate an AVStereo3D structure and set its fields to default values. + * The resulting struct can be freed using av_freep(). + * + * @return An AVStereo3D filled with default values or NULL on failure. + */ +AVStereo3D *av_stereo3d_alloc(void); + +/** + * Allocate a complete AVFrameSideData and add it to the frame. + * + * @param frame The frame which side data is added to. + * + * @return The AVStereo3D structure to be filled by caller. + */ +AVStereo3D *av_stereo3d_create_side_data(AVFrame *frame); + +/** + * Provide a human-readable name of a given stereo3d type. + * + * @param type The input stereo3d type value. + * + * @return The name of the stereo3d value, or "unknown". + */ +const char *av_stereo3d_type_name(unsigned int type); + +/** + * Get the AVStereo3DType form a human-readable name. + * + * @param name The input string. + * + * @return The AVStereo3DType value, or -1 if not found. + */ +int av_stereo3d_from_name(const char *name); + +/** + * @} + */ + +#endif /* AVUTIL_STEREO3D_H */ |