summaryrefslogtreecommitdiff
path: root/effects_software.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'effects_software.cpp')
-rw-r--r--effects_software.cpp174
1 files changed, 174 insertions, 0 deletions
diff --git a/effects_software.cpp b/effects_software.cpp
new file mode 100644
index 0000000..5b9e4d9
--- /dev/null
+++ b/effects_software.cpp
@@ -0,0 +1,174 @@
+static void
+Effect_DrawColor_Software(source *Source, layer_bitmap_info *BitmapInfo, memory *Memory, property_channel Property[])
+{
+ v4 FloatColor = Property[0].CurrentValue.col;
+ blend_mode BlendMode = Property[1].CurrentValue.blendmode;
+
+ __m256 ZeroReal = _mm256_set1_ps(0);
+ __m256 ZeroPointFive = _mm256_set1_ps(0.5);
+ __m256 One = _mm256_set1_ps(1);
+ __m256 Two = _mm256_set1_ps(2);
+
+ __m256 Fraction255 = _mm256_set1_ps(1/255.0f);
+ __m256 Real255 = _mm256_set1_ps(255);
+
+ __m256i FF = _mm256_set1_epi32(0xFF);
+
+ __m256 Alpha = _mm256_set1_ps(FloatColor.a);
+ __m256 AlphaInv = _mm256_set1_ps(1.0f - FloatColor.a);
+
+ __m256 R_Col = _mm256_set1_ps(FloatColor.E[0]);
+ __m256 R_Colx2 = _mm256_mul_ps(R_Col, Two);
+ __m256 R_ColInv = _mm256_set1_ps(1.0f - FloatColor.E[0]);
+
+ __m256 G_Col = _mm256_set1_ps(FloatColor.E[1]);
+ __m256 G_Colx2 = _mm256_mul_ps(G_Col, Two);
+ __m256 G_ColInv = _mm256_set1_ps(1.0f - FloatColor.E[1]);
+
+ __m256 B_Col = _mm256_set1_ps(FloatColor.E[2]);
+ __m256 B_Colx2 = _mm256_mul_ps(B_Col, Two);
+ __m256 B_ColInv = _mm256_set1_ps(1.0f - FloatColor.E[2]);
+
+ for (int16 Y = 0; Y < Source->Info.Height; Y += 2)
+ {
+ for (int16 X = 0; X < Source->Info.Width; X += 4)
+ {
+ uint32 XLookup = (X >> 2)*16 + (X % 4);
+ uint32 YLookup = (Y >> 2)*(Source->Info.Width*4) + (Y % 4)*4;
+ uint32 PixelToSeek = XLookup + YLookup;
+ uint8 *Pixel = (uint8 *)BitmapInfo->BitmapBuffer + PixelToSeek*Source->Info.BytesPerPixel;
+ __m256i DestPixel = _mm256_loadu_si256((const __m256i *)Pixel);
+
+ // normalized values
+ __m256 R_Dest = _mm256_mul_ps(_mm256_cvtepi32_ps(_mm256_and_si256( DestPixel, FF)), Fraction255);
+ __m256 G_Dest = _mm256_mul_ps(_mm256_cvtepi32_ps(_mm256_and_si256(_mm256_srli_epi32(DestPixel, 8), FF)), Fraction255);
+ __m256 B_Dest = _mm256_mul_ps(_mm256_cvtepi32_ps(_mm256_and_si256(_mm256_srli_epi32(DestPixel, 16), FF)), Fraction255);
+ __m256i A_Out = _mm256_and_si256(_mm256_srli_epi32(DestPixel, 24), FF);
+
+ __m256 R_Blend = R_Col;
+ __m256 G_Blend = G_Col;
+ __m256 B_Blend = B_Col;
+ switch (BlendMode)
+ {
+ case blend_normal:
+ {
+ } break;
+ case blend_multiply:
+ {
+ R_Blend = _mm256_mul_ps(R_Dest, R_Col);
+ G_Blend = _mm256_mul_ps(G_Dest, G_Col);
+ B_Blend = _mm256_mul_ps(B_Dest, B_Col);
+ } break;
+ case blend_colorburn:
+ {
+ R_Blend = _mm256_sub_ps(One, _mm256_div_ps(_mm256_sub_ps(One, R_Dest), R_Col));
+ G_Blend = _mm256_sub_ps(One, _mm256_div_ps(_mm256_sub_ps(One, G_Dest), G_Col));
+ B_Blend = _mm256_sub_ps(One, _mm256_div_ps(_mm256_sub_ps(One, B_Dest), B_Col));
+ } break;
+ case blend_linearburn:
+ {
+ R_Blend = _mm256_sub_ps(_mm256_add_ps(R_Dest, R_Col), One);
+ G_Blend = _mm256_sub_ps(_mm256_add_ps(G_Dest, G_Col), One);
+ B_Blend = _mm256_sub_ps(_mm256_add_ps(B_Dest, B_Col), One);
+ } break;
+ case blend_add:
+ {
+ R_Blend = _mm256_add_ps(R_Dest, R_Col);
+ G_Blend = _mm256_add_ps(G_Dest, G_Col);
+ B_Blend = _mm256_add_ps(B_Dest, B_Col);
+ } break;
+ case blend_screen:
+ {
+ R_Blend = _mm256_sub_ps(One, _mm256_mul_ps(_mm256_sub_ps(One, R_Dest), R_ColInv));
+ G_Blend = _mm256_sub_ps(One, _mm256_mul_ps(_mm256_sub_ps(One, G_Dest), G_ColInv));
+ B_Blend = _mm256_sub_ps(One, _mm256_mul_ps(_mm256_sub_ps(One, B_Dest), B_ColInv));
+ } break;
+ case blend_overlay:
+ {
+ __m256 R_Mask = _mm256_cmp_ps(R_Dest, ZeroPointFive, 1);
+ __m256 G_Mask = _mm256_cmp_ps(G_Dest, ZeroPointFive, 1);
+ __m256 B_Mask = _mm256_cmp_ps(B_Dest, ZeroPointFive, 1);
+ __m256 R_Lower = _mm256_mul_ps(Two, _mm256_mul_ps(R_Dest, R_Col));
+ __m256 G_Lower = _mm256_mul_ps(Two, _mm256_mul_ps(G_Dest, G_Col));
+ __m256 B_Lower = _mm256_mul_ps(Two, _mm256_mul_ps(B_Dest, B_Col));
+ __m256 R_Upper = _mm256_sub_ps(One, _mm256_mul_ps(Two, _mm256_mul_ps(_mm256_sub_ps(One, R_Dest), R_ColInv)));
+ __m256 G_Upper = _mm256_sub_ps(One, _mm256_mul_ps(Two, _mm256_mul_ps(_mm256_sub_ps(One, G_Dest), G_ColInv)));
+ __m256 B_Upper = _mm256_sub_ps(One, _mm256_mul_ps(Two, _mm256_mul_ps(_mm256_sub_ps(One, B_Dest), B_ColInv)));
+ R_Blend = _mm256_blendv_ps(R_Upper, R_Lower, R_Mask);
+ G_Blend = _mm256_blendv_ps(G_Upper, G_Lower, G_Mask);
+ B_Blend = _mm256_blendv_ps(B_Upper, B_Lower, B_Mask);
+ } break;
+ case blend_softlight:
+ {
+ // using Pegtop's equation
+ R_Blend = _mm256_add_ps(_mm256_mul_ps(_mm256_sub_ps(One, R_Colx2), _mm256_mul_ps(R_Dest, R_Dest)), _mm256_mul_ps(R_Colx2, R_Dest));
+ G_Blend = _mm256_add_ps(_mm256_mul_ps(_mm256_sub_ps(One, G_Colx2), _mm256_mul_ps(G_Dest, G_Dest)), _mm256_mul_ps(G_Colx2, G_Dest));
+ B_Blend = _mm256_add_ps(_mm256_mul_ps(_mm256_sub_ps(One, B_Colx2), _mm256_mul_ps(B_Dest, B_Dest)), _mm256_mul_ps(B_Colx2, B_Dest));
+ } break;
+ case blend_hardlight:
+ {
+ __m256 R_Mask = _mm256_cmp_ps(R_Dest, ZeroPointFive, 13);
+ __m256 G_Mask = _mm256_cmp_ps(G_Dest, ZeroPointFive, 13);
+ __m256 B_Mask = _mm256_cmp_ps(B_Dest, ZeroPointFive, 13);
+ __m256 R_Lower = _mm256_mul_ps(Two, _mm256_mul_ps(R_Dest, R_Col));
+ __m256 G_Lower = _mm256_mul_ps(Two, _mm256_mul_ps(G_Dest, G_Col));
+ __m256 B_Lower = _mm256_mul_ps(Two, _mm256_mul_ps(B_Dest, B_Col));
+ __m256 R_Upper = _mm256_sub_ps(One, _mm256_mul_ps(Two, _mm256_mul_ps(_mm256_sub_ps(One, R_Dest), R_ColInv)));
+ __m256 G_Upper = _mm256_sub_ps(One, _mm256_mul_ps(Two, _mm256_mul_ps(_mm256_sub_ps(One, G_Dest), G_ColInv)));
+ __m256 B_Upper = _mm256_sub_ps(One, _mm256_mul_ps(Two, _mm256_mul_ps(_mm256_sub_ps(One, B_Dest), B_ColInv)));
+ R_Blend = _mm256_blendv_ps(R_Upper, R_Lower, R_Mask);
+ G_Blend = _mm256_blendv_ps(G_Upper, G_Lower, G_Mask);
+ B_Blend = _mm256_blendv_ps(B_Upper, B_Lower, B_Mask);
+ } break;
+ case blend_subtract:
+ {
+ R_Blend = _mm256_sub_ps(R_Dest, R_Col);
+ G_Blend = _mm256_sub_ps(G_Dest, G_Col);
+ B_Blend = _mm256_sub_ps(B_Dest, B_Col);
+ } break;
+ case blend_divide:
+ {
+ R_Blend = _mm256_div_ps(R_Dest, R_Col);
+ G_Blend = _mm256_div_ps(G_Dest, G_Col);
+ B_Blend = _mm256_div_ps(B_Dest, B_Col);
+ } break;
+ case blend_difference:
+ {
+ __m256 R_Lower = _mm256_sub_ps(R_Col, R_Dest);
+ __m256 G_Lower = _mm256_sub_ps(G_Col, G_Dest);
+ __m256 B_Lower = _mm256_sub_ps(B_Col, B_Dest);
+ __m256 R_Upper = _mm256_sub_ps(R_Dest, R_Col);
+ __m256 G_Upper = _mm256_sub_ps(G_Dest, G_Col);
+ __m256 B_Upper = _mm256_sub_ps(B_Dest, B_Col);
+ __m256 R_Mask = _mm256_cmp_ps(R_Lower, ZeroReal, 14);
+ __m256 G_Mask = _mm256_cmp_ps(G_Lower, ZeroReal, 14);
+ __m256 B_Mask = _mm256_cmp_ps(B_Lower, ZeroReal, 14);
+ R_Blend = _mm256_blendv_ps(R_Upper, R_Lower, R_Mask);
+ G_Blend = _mm256_blendv_ps(G_Upper, G_Lower, G_Mask);
+ B_Blend = _mm256_blendv_ps(B_Upper, B_Lower, B_Mask);
+ } break;
+ }
+
+ R_Blend = _mm256_add_ps(_mm256_mul_ps(R_Dest, AlphaInv),
+ _mm256_mul_ps(R_Blend, Alpha));
+ G_Blend = _mm256_add_ps(_mm256_mul_ps(G_Dest, AlphaInv),
+ _mm256_mul_ps(G_Blend, Alpha));
+ B_Blend = _mm256_add_ps(_mm256_mul_ps(B_Dest, AlphaInv),
+ _mm256_mul_ps(B_Blend, Alpha));
+
+ R_Blend = _mm256_max_ps(_mm256_min_ps(One, R_Blend), ZeroReal);
+ G_Blend = _mm256_max_ps(_mm256_min_ps(One, G_Blend), ZeroReal);
+ B_Blend = _mm256_max_ps(_mm256_min_ps(One, B_Blend), ZeroReal);
+
+ __m256i R_Out = _mm256_cvttps_epi32(_mm256_mul_ps(R_Blend, Real255));
+ __m256i G_Out = _mm256_cvttps_epi32(_mm256_mul_ps(G_Blend, Real255));
+ __m256i B_Out = _mm256_cvttps_epi32(_mm256_mul_ps(B_Blend, Real255));
+
+ __m256i OutputPixel = _mm256_or_si256(
+ _mm256_or_si256(R_Out, _mm256_slli_epi32(G_Out, 8)),
+ _mm256_or_si256(_mm256_slli_epi32(B_Out, 16), _mm256_slli_epi32(A_Out, 24)));
+
+ _mm256_storeu_si256((__m256i *)Pixel, OutputPixel);
+ }
+ }
+}