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Diffstat (limited to 'main.cpp')
-rw-r--r--main.cpp23
1 files changed, 13 insertions, 10 deletions
diff --git a/main.cpp b/main.cpp
index c6e129b..dc16f30 100644
--- a/main.cpp
+++ b/main.cpp
@@ -55,7 +55,7 @@ SDL_Thread *thread[8];
SDL_sem *Semaphore;
#include "memory.cpp"
-// #include "effects.cpp"
+#include "effects.cpp"
#include "keyframes.cpp"
#include "layer.cpp"
#include "strings.cpp"
@@ -88,8 +88,7 @@ MainFunction(main_sdl *Main, memory *Memory,
CalculateKeyframesLinearly(File->CurrentFrame, &Layer->Property[r]);
}
}
-
- Layer_UpdateBitmap(Layer->Source, &Layer->BitmapInfo, Memory, File->CurrentFrame);
+ Layer_UpdateBitmap(Layer, Memory, File->CurrentFrame);
}
State->UpdateKeyframes = false;
QueueCurrentFrame(File, CompBuffer, State);
@@ -215,17 +214,18 @@ int main(int argc, char *argv[]) {
memory Memory = {};
- InitMemoryTable(&GlobalMemory, &Memory, 10 * 1024 * 1024, P_UIState, "UI state");
// TODO(fox): Make clean-up functions when these get deleted!
+
InitMemoryTable(&GlobalMemory, &Memory, 10 * 1024 * 1024, P_AVInfo, "Image/video headers");
+ InitMemoryTable(&GlobalMemory, &Memory, 10 * 1024 * 1024, P_SourceBitmapTable, "Source bitmap tables");
- InitMemoryTable(&GlobalMemory, &Memory, 10 * 1024 * 1024, F_ProjectSettings, "Project settings");
- InitMemoryTable(&GlobalMemory, &Memory, 10 * 1024 * 1024, F_Layers, "Layers");
+ InitMemoryTable(&GlobalMemory, &Memory, 15 * 1024 * 1024, F_Layers, "Layers");
InitMemoryTable(&GlobalMemory, &Memory, 10 * 1024 * 1024, F_Effects, "Effects");
InitMemoryTable(&GlobalMemory, &Memory, 10 * 1024 * 1024, F_Keyframes, "Keyframe blocks");
InitMemoryTable(&GlobalMemory, &Memory, 10 * 1024 * 1024, F_Strings, "Strings");
- InitMemoryTable(&GlobalMemory, &Memory, (uint64)16 * 1024 * 1024, B_LayerBitmaps, "Layer buffer");
- InitMemoryTable(&GlobalMemory, &Memory, (uint64)1 * 1024 * 1024 * 1024, B_LoadedBitmaps, "Loaded bitmap buffer");
+
+ InitMemoryTable(&GlobalMemory, &Memory, (uint64)200 * 1024 * 1024, B_LayerBitmaps, "Layer buffer");
+ InitMemoryTable(&GlobalMemory, &Memory, (uint64)200 * 1024 * 1024, B_LoadedBitmaps, "Loaded bitmap buffer");
project_state State = {};
@@ -251,8 +251,9 @@ int main(int argc, char *argv[]) {
layer_bitmap_info BitmapInfo;
BitmapInfo.ToUpdate = 0;
BitmapInfo.FrameOffset = 2;
- av_packet_info BS = {};
+ av_info BS = {};
BS.PreviousPTS = 0;
+ effect as = {};
#endif
LoadTestFootage(&File, &State, &Memory);
@@ -432,8 +433,10 @@ int main(int argc, char *argv[]) {
ImGui_Timeline(&File, &State, &Memory, &UI, io);
#if DEBUG
- if (Debug.ToggleWindow)
+ if (Debug.ToggleWindow) {
ImGui::ShowDemoWindow();
+ ImGui_DebugMemoryViewer(&File, &Memory);
+ }
#endif
if (UI.TemporaryUpdateOverride) {