From bedd6906eabdd513042d6a178d4dc56a3a41d1d3 Mon Sep 17 00:00:00 2001 From: Fox Caminiti Date: Fri, 16 Dec 2022 20:16:43 -0500 Subject: v3, file/build organization --- dependencies/include/libavcodec/d3d11va.h | 112 ++++++++++++++++++++++++++++++ 1 file changed, 112 insertions(+) create mode 100644 dependencies/include/libavcodec/d3d11va.h (limited to 'dependencies/include/libavcodec/d3d11va.h') diff --git a/dependencies/include/libavcodec/d3d11va.h b/dependencies/include/libavcodec/d3d11va.h new file mode 100644 index 0000000..6816b6c --- /dev/null +++ b/dependencies/include/libavcodec/d3d11va.h @@ -0,0 +1,112 @@ +/* + * Direct3D11 HW acceleration + * + * copyright (c) 2009 Laurent Aimar + * copyright (c) 2015 Steve Lhomme + * + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with FFmpeg; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#ifndef AVCODEC_D3D11VA_H +#define AVCODEC_D3D11VA_H + +/** + * @file + * @ingroup lavc_codec_hwaccel_d3d11va + * Public libavcodec D3D11VA header. + */ + +#if !defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0602 +#undef _WIN32_WINNT +#define _WIN32_WINNT 0x0602 +#endif + +#include +#include + +/** + * @defgroup lavc_codec_hwaccel_d3d11va Direct3D11 + * @ingroup lavc_codec_hwaccel + * + * @{ + */ + +#define FF_DXVA2_WORKAROUND_SCALING_LIST_ZIGZAG 1 ///< Work around for Direct3D11 and old UVD/UVD+ ATI video cards +#define FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO 2 ///< Work around for Direct3D11 and old Intel GPUs with ClearVideo interface + +/** + * This structure is used to provides the necessary configurations and data + * to the Direct3D11 FFmpeg HWAccel implementation. + * + * The application must make it available as AVCodecContext.hwaccel_context. + * + * Use av_d3d11va_alloc_context() exclusively to allocate an AVD3D11VAContext. + */ +typedef struct AVD3D11VAContext { + /** + * D3D11 decoder object + */ + ID3D11VideoDecoder *decoder; + + /** + * D3D11 VideoContext + */ + ID3D11VideoContext *video_context; + + /** + * D3D11 configuration used to create the decoder + */ + D3D11_VIDEO_DECODER_CONFIG *cfg; + + /** + * The number of surface in the surface array + */ + unsigned surface_count; + + /** + * The array of Direct3D surfaces used to create the decoder + */ + ID3D11VideoDecoderOutputView **surface; + + /** + * A bit field configuring the workarounds needed for using the decoder + */ + uint64_t workaround; + + /** + * Private to the FFmpeg AVHWAccel implementation + */ + unsigned report_id; + + /** + * Mutex to access video_context + */ + HANDLE context_mutex; +} AVD3D11VAContext; + +/** + * Allocate an AVD3D11VAContext. + * + * @return Newly-allocated AVD3D11VAContext or NULL on failure. + */ +AVD3D11VAContext *av_d3d11va_alloc_context(void); + +/** + * @} + */ + +#endif /* AVCODEC_D3D11VA_H */ -- cgit v1.2.3