From 0b0aa3b06fac0bcdeb31d5e2211d1ba149531692 Mon Sep 17 00:00:00 2001 From: Fox Caminiti Date: Thu, 6 Oct 2022 14:30:48 -0400 Subject: GL renderer preparation --- gl_calls.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'gl_calls.cpp') diff --git a/gl_calls.cpp b/gl_calls.cpp index ba63fda..b08615a 100644 --- a/gl_calls.cpp +++ b/gl_calls.cpp @@ -78,8 +78,7 @@ const char *FragmentShaderEffectSource[] = {"", }; - -#include "effects_gl.cpp" +// #include "effects_gl.cpp" static void GL_InitDefaultShader() { DefaultVertexShader = glCreateShader(GL_VERTEX_SHADER); @@ -155,6 +154,7 @@ static void GL_InitDefaultVerts() { glEnableVertexAttribArray(1); } +#if 0 void GL_InitTexture(gl_effect_layer *Test) { @@ -378,3 +378,4 @@ Effect_GL_InitShader(int EffectIndex) return *ShaderProgram; } +#endif -- cgit v1.2.3