#pragma once #include #include // NOTE(fox): Appending to the standard ImGui namespace so I don't have to convert all the functions to ImGui::Function() namespace ImGui { IMGUI_API void MyWindowSetup(ImGuiID *Placement, ImGuiID id); IMGUI_API void MyDockWindow(char *Window, ImGuiID Dock); IMGUI_API bool SliderLevels(const char* label, const char* label2, const char* label3, void* p_data, void* p_min, void* p_max); IMGUI_API bool TestLine(ImVec2 P1, ImVec2 P2); IMGUI_API bool BezierInteractive(ImVec2 p0, ImVec2 p1, ImVec2 p2, ImVec2 p3); IMGUI_API bool LineInteractive(ImVec2 p0, ImVec2 p1); IMGUI_API ImVec2 RatioToPoint(ImVec2 a, ImVec2 b, float ratio); }