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authorFox Caminiti <fox@foxcam.net>2022-12-22 13:29:02 -0500
committerFox Caminiti <fox@foxcam.net>2022-12-22 13:29:02 -0500
commit375c120d30456738897c4bd775e38aa1db7d239c (patch)
tree5b365a6233cf736db15fa52fcfac4ba80a986217 /dependencies/SDL/SDL_vulkan.h
parent4854647d659f75ac6cf4575b61d1dcfd25865791 (diff)
v3.1
Diffstat (limited to 'dependencies/SDL/SDL_vulkan.h')
-rw-r--r--dependencies/SDL/SDL_vulkan.h215
1 files changed, 0 insertions, 215 deletions
diff --git a/dependencies/SDL/SDL_vulkan.h b/dependencies/SDL/SDL_vulkan.h
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--- a/dependencies/SDL/SDL_vulkan.h
+++ /dev/null
@@ -1,215 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 2017, Mark Callow
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-/**
- * \file SDL_vulkan.h
- *
- * Header file for functions to creating Vulkan surfaces on SDL windows.
- */
-
-#ifndef SDL_vulkan_h_
-#define SDL_vulkan_h_
-
-#include "SDL_video.h"
-
-#include "begin_code.h"
-/* Set up for C function definitions, even when using C++ */
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/* Avoid including vulkan.h, don't define VkInstance if it's already included */
-#ifdef VULKAN_H_
-#define NO_SDL_VULKAN_TYPEDEFS
-#endif
-#ifndef NO_SDL_VULKAN_TYPEDEFS
-#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object;
-
-#if defined(__LP64__) || defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
-#define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
-#else
-#define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
-#endif
-
-VK_DEFINE_HANDLE(VkInstance)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR)
-
-#endif /* !NO_SDL_VULKAN_TYPEDEFS */
-
-typedef VkInstance SDL_vulkanInstance;
-typedef VkSurfaceKHR SDL_vulkanSurface; /* for compatibility with Tizen */
-
-/**
- * \name Vulkan support functions
- *
- * \note SDL_Vulkan_GetInstanceExtensions & SDL_Vulkan_CreateSurface API
- * is compatable with Tizen's implementation of Vulkan in SDL.
- */
-/* @{ */
-
-/**
- * Dynamically load the Vulkan loader library.
- *
- * This should be called after initializing the video driver, but before
- * creating any Vulkan windows. If no Vulkan loader library is loaded, the
- * default library will be loaded upon creation of the first Vulkan window.
- *
- * It is fairly common for Vulkan applications to link with libvulkan instead
- * of explicitly loading it at run time. This will work with SDL provided the
- * application links to a dynamic library and both it and SDL use the same
- * search path.
- *
- * If you specify a non-NULL `path`, an application should retrieve all of the
- * Vulkan functions it uses from the dynamic library using
- * SDL_Vulkan_GetVkGetInstanceProcAddr unless you can guarantee `path` points
- * to the same vulkan loader library the application linked to.
- *
- * On Apple devices, if `path` is NULL, SDL will attempt to find the
- * `vkGetInstanceProcAddr` address within all the Mach-O images of the current
- * process. This is because it is fairly common for Vulkan applications to
- * link with libvulkan (and historically MoltenVK was provided as a static
- * library). If it is not found, on macOS, SDL will attempt to load
- * `vulkan.framework/vulkan`, `libvulkan.1.dylib`,
- * `MoltenVK.framework/MoltenVK`, and `libMoltenVK.dylib`, in that order. On
- * iOS, SDL will attempt to load `libMoltenVK.dylib`. Applications using a
- * dynamic framework or .dylib must ensure it is included in its application
- * bundle.
- *
- * On non-Apple devices, application linking with a static libvulkan is not
- * supported. Either do not link to the Vulkan loader or link to a dynamic
- * library version.
- *
- * \param path The platform dependent Vulkan loader library name or NULL
- * \returns 0 on success or -1 if the library couldn't be loaded; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 2.0.6.
- *
- * \sa SDL_Vulkan_GetVkInstanceProcAddr
- * \sa SDL_Vulkan_UnloadLibrary
- */
-extern DECLSPEC int SDLCALL SDL_Vulkan_LoadLibrary(const char *path);
-
-/**
- * Get the address of the `vkGetInstanceProcAddr` function.
- *
- * This should be called after either calling SDL_Vulkan_LoadLibrary() or
- * creating an SDL_Window with the `SDL_WINDOW_VULKAN` flag.
- *
- * \returns the function pointer for `vkGetInstanceProcAddr` or NULL on error.
- *
- * \since This function is available since SDL 2.0.6.
- */
-extern DECLSPEC void *SDLCALL SDL_Vulkan_GetVkGetInstanceProcAddr(void);
-
-/**
- * Unload the Vulkan library previously loaded by SDL_Vulkan_LoadLibrary()
- *
- * \since This function is available since SDL 2.0.6.
- *
- * \sa SDL_Vulkan_LoadLibrary
- */
-extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void);
-
-/**
- * Get the names of the Vulkan instance extensions needed to create a surface
- * with SDL_Vulkan_CreateSurface.
- *
- * If `pNames` is NULL, then the number of required Vulkan instance extensions
- * is returned in `pCount`. Otherwise, `pCount` must point to a variable set
- * to the number of elements in the `pNames` array, and on return the variable
- * is overwritten with the number of names actually written to `pNames`. If
- * `pCount` is less than the number of required extensions, at most `pCount`
- * structures will be written. If `pCount` is smaller than the number of
- * required extensions, SDL_FALSE will be returned instead of SDL_TRUE, to
- * indicate that not all the required extensions were returned.
- *
- * The `window` parameter is currently needed to be valid as of SDL 2.0.8,
- * however, this parameter will likely be removed in future releases
- *
- * \param window A window for which the required Vulkan instance extensions
- * should be retrieved (will be deprecated in a future release)
- * \param pCount A pointer to an unsigned int corresponding to the number of
- * extensions to be returned
- * \param pNames NULL or a pointer to an array to be filled with required
- * Vulkan instance extensions
- * \returns SDL_TRUE on success, SDL_FALSE on error.
- *
- * \since This function is available since SDL 2.0.6.
- *
- * \sa SDL_Vulkan_CreateSurface
- */
-extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(SDL_Window *window,
- unsigned int *pCount,
- const char **pNames);
-
-/**
- * Create a Vulkan rendering surface for a window.
- *
- * The `window` must have been created with the `SDL_WINDOW_VULKAN` flag and
- * `instance` must have been created with extensions returned by
- * SDL_Vulkan_GetInstanceExtensions() enabled.
- *
- * \param window The window to which to attach the Vulkan surface
- * \param instance The Vulkan instance handle
- * \param surface A pointer to a VkSurfaceKHR handle to output the newly
- * created surface
- * \returns SDL_TRUE on success, SDL_FALSE on error.
- *
- * \since This function is available since SDL 2.0.6.
- *
- * \sa SDL_Vulkan_GetInstanceExtensions
- * \sa SDL_Vulkan_GetDrawableSize
- */
-extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(SDL_Window *window,
- VkInstance instance,
- VkSurfaceKHR* surface);
-
-/**
- * Get the size of the window's underlying drawable dimensions in pixels.
- *
- * This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI
- * drawable, i.e. the window was created with `SDL_WINDOW_ALLOW_HIGHDPI` on a
- * platform with high-DPI support (Apple calls this "Retina"), and not
- * disabled by the `SDL_HINT_VIDEO_HIGHDPI_DISABLED` hint.
- *
- * \param window an SDL_Window for which the size is to be queried
- * \param w Pointer to the variable to write the width to or NULL
- * \param h Pointer to the variable to write the height to or NULL
- *
- * \since This function is available since SDL 2.0.6.
- *
- * \sa SDL_GetWindowSize
- * \sa SDL_CreateWindow
- * \sa SDL_Vulkan_CreateSurface
- */
-extern DECLSPEC void SDLCALL SDL_Vulkan_GetDrawableSize(SDL_Window * window,
- int *w, int *h);
-
-/* @} *//* Vulkan support functions */
-
-/* Ends C function definitions when using C++ */
-#ifdef __cplusplus
-}
-#endif
-#include "close_code.h"
-
-#endif /* SDL_vulkan_h_ */