summaryrefslogtreecommitdiff
path: root/dependencies/include/SDL/SDL_opengles2.h
diff options
context:
space:
mode:
authorFox Caminiti <fox@foxcam.net>2022-12-22 13:29:02 -0500
committerFox Caminiti <fox@foxcam.net>2022-12-22 13:29:02 -0500
commit375c120d30456738897c4bd775e38aa1db7d239c (patch)
tree5b365a6233cf736db15fa52fcfac4ba80a986217 /dependencies/include/SDL/SDL_opengles2.h
parent4854647d659f75ac6cf4575b61d1dcfd25865791 (diff)
v3.1
Diffstat (limited to 'dependencies/include/SDL/SDL_opengles2.h')
-rw-r--r--dependencies/include/SDL/SDL_opengles2.h52
1 files changed, 52 insertions, 0 deletions
diff --git a/dependencies/include/SDL/SDL_opengles2.h b/dependencies/include/SDL/SDL_opengles2.h
new file mode 100644
index 0000000..172fcb3
--- /dev/null
+++ b/dependencies/include/SDL/SDL_opengles2.h
@@ -0,0 +1,52 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ * \file SDL_opengles2.h
+ *
+ * This is a simple file to encapsulate the OpenGL ES 2.0 API headers.
+ */
+#include "SDL_config.h"
+
+#if !defined(_MSC_VER) && !defined(SDL_USE_BUILTIN_OPENGL_DEFINITIONS)
+
+#ifdef __IPHONEOS__
+#include <OpenGLES/ES2/gl.h>
+#include <OpenGLES/ES2/glext.h>
+#else
+#include <GLES2/gl2platform.h>
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+#endif
+
+#else /* _MSC_VER */
+
+/* OpenGL ES2 headers for Visual Studio */
+#include "SDL_opengles2_khrplatform.h"
+#include "SDL_opengles2_gl2platform.h"
+#include "SDL_opengles2_gl2.h"
+#include "SDL_opengles2_gl2ext.h"
+
+#endif /* _MSC_VER */
+
+#ifndef APIENTRY
+#define APIENTRY GL_APIENTRY
+#endif