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authorFox Caminiti <fox@foxcam.net>2023-02-13 11:12:47 -0500
committerFox Caminiti <fox@foxcam.net>2023-02-13 11:12:47 -0500
commitfffb3474ee0321d73a47db01dbc4b6b19670ddc5 (patch)
treeaf4c14469a6a49c59785c426f149be43f3bd1147 /src/imgui_ui_timeline.cpp
parentbd25daeae033e4f905ae0145831a7d8fdd92e471 (diff)
drag and drop file loading
Diffstat (limited to 'src/imgui_ui_timeline.cpp')
-rw-r--r--src/imgui_ui_timeline.cpp246
1 files changed, 126 insertions, 120 deletions
diff --git a/src/imgui_ui_timeline.cpp b/src/imgui_ui_timeline.cpp
index 964f7c5..40bc889 100644
--- a/src/imgui_ui_timeline.cpp
+++ b/src/imgui_ui_timeline.cpp
@@ -818,127 +818,9 @@ ImGui_Timeline_DrawPrecomp(project_data *File, project_state *State, memory *Mem
}
static void
-ImGui_Timeline(project_data *File, project_state *State, memory *Memory, ui *UI, ImGuiIO io,
- sorted_comp_array *SortedCompArray, sorted_layer_array *SortedLayerArray, sorted_property_array *SortedPropertyStart, uint16 *SortedKeyframeArray)
+ImGui_Timeline_Bar(project_data *File, project_state *State, memory *Memory, ui *UI, ImGuiIO io,
+ real32 FontHeight, ImVec2 MouseDelta, ImVec2 TimelineSizeWithBorder, ImVec2 *ActivePercentOffset, ImVec2 *ActivePercentZoomed, ImVec2 TimelineSize, ImVec2 TimelineAbsolutePos)
{
- ImVec2 FramePadding = ImGui::GetStyle().FramePadding;
- ImVec2 ItemSpacing = ImGui::GetStyle().ItemSpacing;
- ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
- ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0)); // makes setting up the layout easier
- ImGui::Begin("Timeline", NULL);
-
- if (ImGui::IsWindowHovered(ImGuiFocusedFlags_ChildWindows)) {
- State->FocusedWindow = focus_timeline;
- }
-
- // if (State->TimelineMode == timeline_mode_graph)
- // ImGui_GraphInfo(File, State, Memory, UI, io, SortedPropertyStart, SortedKeyframeArray);
-
- real32 FontHeight = ImGui::GetFontSize();
-
- ImVec2 WindowSize = ImGui::GetWindowSize();
-
- if (WindowSize.x < 50 || WindowSize.y < 50) {
- ImGui::PopStyleVar(2);
- ImGui::End();
- return;
- }
-
- block_composition *MainComp = (block_composition *)Memory_Block_AddressAtIndex(Memory, F_Precomps, File->PrincipalCompIndex);
-
- ImVec2 WindowMinAbs = ImGui::GetWindowPos();
- ImVec2 WindowMaxAbs = WindowMinAbs + WindowSize;
-
- ImVec2 ButtonSize = ImVec2(FontHeight*2, FontHeight*2);
-
- ImVec2 TimelineBorderPadding = ImVec2(FontHeight, FontHeight);
-
- ImVec2 TimelineSize = ImVec2(WindowSize.x, WindowSize.y);
- ImVec2 TimelineSizeWithBorder = TimelineSize - TimelineBorderPadding*2;
- ImVec2 TimelineAbsolutePos = WindowMinAbs + TimelineBorderPadding;
-
- ImVec2 KeyframeSize = ImVec2(FontHeight, FontHeight);
-
- int32 FrameCount = MainComp->Frame_Count;
-
- ImDrawList* draw_list = ImGui::GetWindowDrawList();
- draw_list->AddRectFilled(WindowMinAbs, WindowMaxAbs,
- IM_COL32(255, 255, 255, 50));
-
-
- ImGui::BeginChild("Timeline", TimelineSize, true, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoScrollbar);
-
- ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0f, ItemSpacing.y));
-
- ImGui::PushClipRect(TimelineAbsolutePos, TimelineAbsolutePos + TimelineSizeWithBorder, true);
- draw_list->PushClipRect(TimelineAbsolutePos, TimelineAbsolutePos + TimelineSizeWithBorder, true);
-
- real32 LayerIncrement = 40;
-
- ImVec2 Val_Min(0, 0);
- ImVec2 Val_Max(40, LayerIncrement);
-
- // DebugWatchVar("Selection", &State->RecentSelectionType, d_int);
-
- // ImVec2 *ActivePercentZoomed = (UI->TimelineMode != timeline_mode_graph) ? &UI->TimelinePercentZoomed : &UI->GraphPercentZoomed;
- // ImVec2 *ActivePercentOffset = (UI->TimelineMode != timeline_mode_graph) ? &UI->TimelinePercentOffset : &UI->GraphPercentOffset;
- ImVec2 *ActivePercentZoomed = &UI->TimelinePercentZoomed;
- ImVec2 *ActivePercentOffset = &UI->TimelinePercentOffset;
-
- if (ActivePercentZoomed->x == 0) {
- *ActivePercentZoomed = ImVec2(1, 1);
- }
-
- ImVec2 ActiveZoomSize = TimelineSizeWithBorder / *ActivePercentZoomed;
- ImVec2 ActiveMoveSize = TimelineSizeWithBorder * *ActivePercentOffset / *ActivePercentZoomed;
-
- ImVec2 TimelineZoomSize = TimelineSizeWithBorder / UI->TimelinePercentZoomed;
- ImVec2 TimelineMoveSize = TimelineSizeWithBorder * UI->TimelinePercentOffset / UI->TimelinePercentZoomed;
-
- // DebugWatchVar("TimelineY: ", &TimelineMoveSize.y, d_float);
-
- ImVec2 Increment = ImVec2((real32)1 / MainComp->Frame_Count, (real32)1 / LayerIncrement);
-
- ImGui_Timeline_BGElements(File, State, Memory, UI, draw_list, TimelineSizeWithBorder, TimelineAbsolutePos, *MainComp, TimelineZoomSize, TimelineMoveSize);
-
- int16 RecursionIdx[MAX_PRECOMP_RECURSIONS] = {};
- int32 Recursions = 0;
- RecursionIdx[0] = -1;
- ImGui_Timeline_DrawPrecomp(File, State, Memory, UI, io, draw_list, RecursionIdx, Recursions,
- Increment, TimelineAbsolutePos, TimelineMoveSize, TimelineZoomSize,
- TimelineSize, TimelineSizeWithBorder, LayerIncrement,
- SortedCompArray, SortedLayerArray, SortedPropertyStart, SortedKeyframeArray);
-
- if (State->TimelineMode == timeline_mode_graph) {
-
- if (UI->GraphMoveSize.y == 0) {
- UI->GraphZoomSize = ImVec2(1, UI->TimelinePercentZoomed.y );
- UI->GraphMoveSize = ImVec2(0, -UI->TimelinePercentOffset.y );
- }
-
- ImVec2 ZoomDifference = (UI->TimelinePercentZoomed / UI->GraphZoomSize);
- ImVec2 MoveDifference = (UI->TimelinePercentOffset + (UI->GraphMoveSize));
- // DebugWatchVar("zoomdif: ", &ZoomDifference.y, d_float);
- // DebugWatchVar("movedif: ", &MoveDifference.y, d_float);
- ImVec2 GraphZoomSize = TimelineSizeWithBorder / ZoomDifference;
- ImVec2 GraphMoveSize = TimelineSizeWithBorder * (MoveDifference) / UI->TimelinePercentZoomed;
- // DebugWatchVar("zoomsize: ", &GraphZoomSize.y, d_float);
- // DebugWatchVar("movesize: ", &GraphMoveSize.y, d_float);
-
- draw_list->AddRectFilled(WindowMinAbs, WindowMaxAbs,
- IM_COL32(50, 50, 50, 230));
- ImGui_Timeline_DrawGraph(File, State, Memory, UI, io, draw_list,
- Increment, TimelineAbsolutePos, GraphMoveSize, GraphZoomSize,
- TimelineSize, TimelineSizeWithBorder, LayerIncrement,
- SortedCompArray, SortedLayerArray,
- SortedPropertyStart, SortedKeyframeArray);
- }
-
- ImGui_Timeline_HorizontalIncrementDraw(State, UI, draw_list, TimelineSizeWithBorder, TimelineAbsolutePos, *MainComp, TimelineZoomSize, TimelineMoveSize);
-
-
- ImVec2 MouseDelta = io.MouseDelta / TimelineSize;
-
real32 BarHandleSize = FontHeight;
real32 BarThickness = 50;
real32 BarMinZoom = 0.01;
@@ -949,6 +831,7 @@ ImGui_Timeline(project_data *File, project_state *State, memory *Memory, ui *UI,
// I use "UI" to denote the size/position after clipping the bar so that it
// doesn't go out of bounds and the handles are always selectable at the edges.
+
real32 BarH_Offset = Max(BarH_Pos, 0);
real32 BarH_SizeUI = (BarH_Size + BarH_Pos > TimelineSizeWithBorder.x) ?
@@ -1064,6 +947,129 @@ ImGui_Timeline(project_data *File, project_state *State, memory *Memory, ui *UI,
if (BarHeld) {
ImGui_WarpMouse(State, io.MousePos, TimelineAbsolutePos, TimelineAbsolutePos + TimelineSizeWithBorder, 2);
}
+}
+
+static void
+ImGui_Timeline(project_data *File, project_state *State, memory *Memory, ui *UI, ImGuiIO io,
+ sorted_comp_array *SortedCompArray, sorted_layer_array *SortedLayerArray, sorted_property_array *SortedPropertyStart, uint16 *SortedKeyframeArray)
+{
+ ImVec2 FramePadding = ImGui::GetStyle().FramePadding;
+ ImVec2 ItemSpacing = ImGui::GetStyle().ItemSpacing;
+ ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
+ ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0)); // makes setting up the layout easier
+ ImGui::Begin("Timeline", NULL);
+
+ if (ImGui::IsWindowHovered(ImGuiFocusedFlags_ChildWindows)) {
+ State->FocusedWindow = focus_timeline;
+ }
+
+ // if (State->TimelineMode == timeline_mode_graph)
+ // ImGui_GraphInfo(File, State, Memory, UI, io, SortedPropertyStart, SortedKeyframeArray);
+
+ real32 FontHeight = ImGui::GetFontSize();
+
+ ImVec2 WindowSize = ImGui::GetWindowSize();
+
+ if (WindowSize.x < 50 || WindowSize.y < 50) {
+ ImGui::PopStyleVar(2);
+ ImGui::End();
+ return;
+ }
+
+ block_composition *MainComp = (block_composition *)Memory_Block_AddressAtIndex(Memory, F_Precomps, File->PrincipalCompIndex);
+
+ ImVec2 WindowMinAbs = ImGui::GetWindowPos();
+ ImVec2 WindowMaxAbs = WindowMinAbs + WindowSize;
+
+ ImVec2 ButtonSize = ImVec2(FontHeight*2, FontHeight*2);
+
+ ImVec2 TimelineBorderPadding = ImVec2(FontHeight, FontHeight);
+
+ ImVec2 TimelineSize = ImVec2(WindowSize.x, WindowSize.y);
+ ImVec2 TimelineSizeWithBorder = TimelineSize - TimelineBorderPadding*2;
+ ImVec2 TimelineAbsolutePos = WindowMinAbs + TimelineBorderPadding;
+
+ ImVec2 KeyframeSize = ImVec2(FontHeight, FontHeight);
+
+ int32 FrameCount = MainComp->Frame_Count;
+
+ ImDrawList* draw_list = ImGui::GetWindowDrawList();
+ draw_list->AddRectFilled(WindowMinAbs, WindowMaxAbs,
+ IM_COL32(255, 255, 255, 50));
+
+
+ ImGui::BeginChild("Timeline", TimelineSize, true, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoScrollbar);
+
+ ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0f, ItemSpacing.y));
+
+ ImGui::PushClipRect(TimelineAbsolutePos, TimelineAbsolutePos + TimelineSizeWithBorder, true);
+ draw_list->PushClipRect(TimelineAbsolutePos, TimelineAbsolutePos + TimelineSizeWithBorder, true);
+
+ real32 LayerIncrement = 40;
+
+ ImVec2 Val_Min(0, 0);
+ ImVec2 Val_Max(40, LayerIncrement);
+
+ // DebugWatchVar("Selection", &State->RecentSelectionType, d_int);
+
+ // ImVec2 *ActivePercentZoomed = (UI->TimelineMode != timeline_mode_graph) ? &UI->TimelinePercentZoomed : &UI->GraphPercentZoomed;
+ // ImVec2 *ActivePercentOffset = (UI->TimelineMode != timeline_mode_graph) ? &UI->TimelinePercentOffset : &UI->GraphPercentOffset;
+ ImVec2 *ActivePercentZoomed = &UI->TimelinePercentZoomed;
+ ImVec2 *ActivePercentOffset = &UI->TimelinePercentOffset;
+
+ if (ActivePercentZoomed->x == 0) {
+ *ActivePercentZoomed = ImVec2(1, 1);
+ }
+
+ ImVec2 ActiveZoomSize = TimelineSizeWithBorder / *ActivePercentZoomed;
+ ImVec2 ActiveMoveSize = TimelineSizeWithBorder * *ActivePercentOffset / *ActivePercentZoomed;
+
+ ImVec2 TimelineZoomSize = TimelineSizeWithBorder / UI->TimelinePercentZoomed;
+ ImVec2 TimelineMoveSize = TimelineSizeWithBorder * UI->TimelinePercentOffset / UI->TimelinePercentZoomed;
+
+ // DebugWatchVar("TimelineY: ", &TimelineMoveSize.y, d_float);
+
+ ImVec2 Increment = ImVec2((real32)1 / MainComp->Frame_Count, (real32)1 / LayerIncrement);
+
+ ImGui_Timeline_BGElements(File, State, Memory, UI, draw_list, TimelineSizeWithBorder, TimelineAbsolutePos, *MainComp, TimelineZoomSize, TimelineMoveSize);
+
+ ImVec2 MouseDelta = io.MouseDelta / TimelineSize;
+ ImGui_Timeline_Bar(File, State, Memory, UI, io, FontHeight, MouseDelta, TimelineSizeWithBorder, ActivePercentOffset, ActivePercentZoomed, TimelineSize, TimelineAbsolutePos);
+
+ int16 RecursionIdx[MAX_PRECOMP_RECURSIONS] = {};
+ int32 Recursions = 0;
+ RecursionIdx[0] = -1;
+ ImGui_Timeline_DrawPrecomp(File, State, Memory, UI, io, draw_list, RecursionIdx, Recursions,
+ Increment, TimelineAbsolutePos, TimelineMoveSize, TimelineZoomSize,
+ TimelineSize, TimelineSizeWithBorder, LayerIncrement,
+ SortedCompArray, SortedLayerArray, SortedPropertyStart, SortedKeyframeArray);
+
+ if (State->TimelineMode == timeline_mode_graph) {
+
+ if (UI->GraphMoveSize.y == 0) {
+ UI->GraphZoomSize = ImVec2(1, UI->TimelinePercentZoomed.y );
+ UI->GraphMoveSize = ImVec2(0, -UI->TimelinePercentOffset.y );
+ }
+
+ ImVec2 ZoomDifference = (UI->TimelinePercentZoomed / UI->GraphZoomSize);
+ ImVec2 MoveDifference = (UI->TimelinePercentOffset + (UI->GraphMoveSize));
+ // DebugWatchVar("zoomdif: ", &ZoomDifference.y, d_float);
+ // DebugWatchVar("movedif: ", &MoveDifference.y, d_float);
+ ImVec2 GraphZoomSize = TimelineSizeWithBorder / ZoomDifference;
+ ImVec2 GraphMoveSize = TimelineSizeWithBorder * (MoveDifference) / UI->TimelinePercentZoomed;
+ // DebugWatchVar("zoomsize: ", &GraphZoomSize.y, d_float);
+ // DebugWatchVar("movesize: ", &GraphMoveSize.y, d_float);
+
+ draw_list->AddRectFilled(WindowMinAbs, WindowMaxAbs,
+ IM_COL32(50, 50, 50, 230));
+ ImGui_Timeline_DrawGraph(File, State, Memory, UI, io, draw_list,
+ Increment, TimelineAbsolutePos, GraphMoveSize, GraphZoomSize,
+ TimelineSize, TimelineSizeWithBorder, LayerIncrement,
+ SortedCompArray, SortedLayerArray,
+ SortedPropertyStart, SortedKeyframeArray);
+ }
+
+ ImGui_Timeline_HorizontalIncrementDraw(State, UI, draw_list, TimelineSizeWithBorder, TimelineAbsolutePos, *MainComp, TimelineZoomSize, TimelineMoveSize);
ImGui::SetCursorScreenPos(TimelineAbsolutePos);
ImGui::InvisibleButton("TimelineMoving", TimelineSizeWithBorder, ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight);