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-rw-r--r--dependencies/SDL/SDL_platform.h261
1 files changed, 0 insertions, 261 deletions
diff --git a/dependencies/SDL/SDL_platform.h b/dependencies/SDL/SDL_platform.h
deleted file mode 100644
index a8e3ac2..0000000
--- a/dependencies/SDL/SDL_platform.h
+++ /dev/null
@@ -1,261 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-/**
- * \file SDL_platform.h
- *
- * Try to get a standard set of platform defines.
- */
-
-#ifndef SDL_platform_h_
-#define SDL_platform_h_
-
-#if defined(_AIX)
-#undef __AIX__
-#define __AIX__ 1
-#endif
-#if defined(__HAIKU__)
-#undef __HAIKU__
-#define __HAIKU__ 1
-#endif
-#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
-#undef __BSDI__
-#define __BSDI__ 1
-#endif
-#if defined(_arch_dreamcast)
-#undef __DREAMCAST__
-#define __DREAMCAST__ 1
-#endif
-#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
-#undef __FREEBSD__
-#define __FREEBSD__ 1
-#endif
-#if defined(hpux) || defined(__hpux) || defined(__hpux__)
-#undef __HPUX__
-#define __HPUX__ 1
-#endif
-#if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
-#undef __IRIX__
-#define __IRIX__ 1
-#endif
-#if (defined(linux) || defined(__linux) || defined(__linux__))
-#undef __LINUX__
-#define __LINUX__ 1
-#endif
-#if defined(ANDROID) || defined(__ANDROID__)
-#undef __ANDROID__
-#undef __LINUX__ /* do we need to do this? */
-#define __ANDROID__ 1
-#endif
-#if defined(__NGAGE__)
-#undef __NGAGE__
-#define __NGAGE__ 1
-#endif
-
-#if defined(__APPLE__)
-/* lets us know what version of Mac OS X we're compiling on */
-#include <AvailabilityMacros.h>
-#include <TargetConditionals.h>
-
-/* Fix building with older SDKs that don't define these
- See this for more information:
- https://stackoverflow.com/questions/12132933/preprocessor-macro-for-os-x-targets
-*/
-#ifndef TARGET_OS_MACCATALYST
-#define TARGET_OS_MACCATALYST 0
-#endif
-#ifndef TARGET_OS_IOS
-#define TARGET_OS_IOS 0
-#endif
-#ifndef TARGET_OS_IPHONE
-#define TARGET_OS_IPHONE 0
-#endif
-#ifndef TARGET_OS_TV
-#define TARGET_OS_TV 0
-#endif
-#ifndef TARGET_OS_SIMULATOR
-#define TARGET_OS_SIMULATOR 0
-#endif
-
-#if TARGET_OS_TV
-#undef __TVOS__
-#define __TVOS__ 1
-#endif
-#if TARGET_OS_IPHONE
-/* if compiling for iOS */
-#undef __IPHONEOS__
-#define __IPHONEOS__ 1
-#undef __MACOSX__
-#else
-/* if not compiling for iOS */
-#undef __MACOSX__
-#define __MACOSX__ 1
-#if MAC_OS_X_VERSION_MIN_REQUIRED < 1070
-# error SDL for Mac OS X only supports deploying on 10.7 and above.
-#endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1070 */
-#endif /* TARGET_OS_IPHONE */
-#endif /* defined(__APPLE__) */
-
-#if defined(__NetBSD__)
-#undef __NETBSD__
-#define __NETBSD__ 1
-#endif
-#if defined(__OpenBSD__)
-#undef __OPENBSD__
-#define __OPENBSD__ 1
-#endif
-#if defined(__OS2__) || defined(__EMX__)
-#undef __OS2__
-#define __OS2__ 1
-#endif
-#if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
-#undef __OSF__
-#define __OSF__ 1
-#endif
-#if defined(__QNXNTO__)
-#undef __QNXNTO__
-#define __QNXNTO__ 1
-#endif
-#if defined(riscos) || defined(__riscos) || defined(__riscos__)
-#undef __RISCOS__
-#define __RISCOS__ 1
-#endif
-#if defined(__sun) && defined(__SVR4)
-#undef __SOLARIS__
-#define __SOLARIS__ 1
-#endif
-
-#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
-/* Try to find out if we're compiling for WinRT, GDK or non-WinRT/GDK */
-#if defined(_MSC_VER) && defined(__has_include)
-#if __has_include(<winapifamily.h>)
-#define HAVE_WINAPIFAMILY_H 1
-#else
-#define HAVE_WINAPIFAMILY_H 0
-#endif
-
-/* If _USING_V110_SDK71_ is defined it means we are using the Windows XP toolset. */
-#elif defined(_MSC_VER) && (_MSC_VER >= 1700 && !_USING_V110_SDK71_) /* _MSC_VER == 1700 for Visual Studio 2012 */
-#define HAVE_WINAPIFAMILY_H 1
-#else
-#define HAVE_WINAPIFAMILY_H 0
-#endif
-
-#if HAVE_WINAPIFAMILY_H
-#include <winapifamily.h>
-#define WINAPI_FAMILY_WINRT (!WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP))
-#else
-#define WINAPI_FAMILY_WINRT 0
-#endif /* HAVE_WINAPIFAMILY_H */
-
-#if WINAPI_FAMILY_WINRT
-#undef __WINRT__
-#define __WINRT__ 1
-#elif defined(_GAMING_DESKTOP) /* GDK project configuration always defines _GAMING_XXX */
-#undef __WINGDK__
-#define __WINGDK__ 1
-#elif defined(_GAMING_XBOX_XBOXONE)
-#undef __XBOXONE__
-#define __XBOXONE__ 1
-#elif defined(_GAMING_XBOX_SCARLETT)
-#undef __XBOXSERIES__
-#define __XBOXSERIES__ 1
-#else
-#undef __WINDOWS__
-#define __WINDOWS__ 1
-#endif
-#endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */
-
-#if defined(__WINDOWS__)
-#undef __WIN32__
-#define __WIN32__ 1
-#endif
-/* This is to support generic "any GDK" separate from a platform-specific GDK */
-#if defined(__WINGDK__) || defined(__XBOXONE__) || defined(__XBOXSERIES__)
-#undef __GDK__
-#define __GDK__ 1
-#endif
-#if defined(__PSP__)
-#undef __PSP__
-#define __PSP__ 1
-#endif
-#if defined(PS2)
-#define __PS2__ 1
-#endif
-
-/* The NACL compiler defines __native_client__ and __pnacl__
- * Ref: http://www.chromium.org/nativeclient/pnacl/stability-of-the-pnacl-bitcode-abi
- */
-#if defined(__native_client__)
-#undef __LINUX__
-#undef __NACL__
-#define __NACL__ 1
-#endif
-#if defined(__pnacl__)
-#undef __LINUX__
-#undef __PNACL__
-#define __PNACL__ 1
-/* PNACL with newlib supports static linking only */
-#define __SDL_NOGETPROCADDR__
-#endif
-
-#if defined(__vita__)
-#define __VITA__ 1
-#endif
-
-#if defined(__3DS__)
-#undef __3DS__
-#define __3DS__ 1
-#endif
-
-#include "begin_code.h"
-/* Set up for C function definitions, even when using C++ */
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * Get the name of the platform.
- *
- * Here are the names returned for some (but not all) supported platforms:
- *
- * - "Windows"
- * - "Mac OS X"
- * - "Linux"
- * - "iOS"
- * - "Android"
- *
- * \returns the name of the platform. If the correct platform name is not
- * available, returns a string beginning with the text "Unknown".
- *
- * \since This function is available since SDL 2.0.0.
- */
-extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
-
-/* Ends C function definitions when using C++ */
-#ifdef __cplusplus
-}
-#endif
-#include "close_code.h"
-
-#endif /* SDL_platform_h_ */
-
-/* vi: set ts=4 sw=4 expandtab: */