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-rw-r--r--dependencies/SDL/SDL_syswm.h386
1 files changed, 0 insertions, 386 deletions
diff --git a/dependencies/SDL/SDL_syswm.h b/dependencies/SDL/SDL_syswm.h
deleted file mode 100644
index 45f8e75..0000000
--- a/dependencies/SDL/SDL_syswm.h
+++ /dev/null
@@ -1,386 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-/**
- * \file SDL_syswm.h
- *
- * Include file for SDL custom system window manager hooks.
- */
-
-#ifndef SDL_syswm_h_
-#define SDL_syswm_h_
-
-#include "SDL_stdinc.h"
-#include "SDL_error.h"
-#include "SDL_video.h"
-#include "SDL_version.h"
-
-/**
- * \brief SDL_syswm.h
- *
- * Your application has access to a special type of event ::SDL_SYSWMEVENT,
- * which contains window-manager specific information and arrives whenever
- * an unhandled window event occurs. This event is ignored by default, but
- * you can enable it with SDL_EventState().
- */
-struct SDL_SysWMinfo;
-
-#if !defined(SDL_PROTOTYPES_ONLY)
-
-#if defined(SDL_VIDEO_DRIVER_WINDOWS)
-#ifndef WIN32_LEAN_AND_MEAN
-#define WIN32_LEAN_AND_MEAN
-#endif
-#ifndef NOMINMAX /* don't define min() and max(). */
-#define NOMINMAX
-#endif
-#include <windows.h>
-#endif
-
-#if defined(SDL_VIDEO_DRIVER_WINRT)
-#include <Inspectable.h>
-#endif
-
-/* This is the structure for custom window manager events */
-#if defined(SDL_VIDEO_DRIVER_X11)
-#if defined(__APPLE__) && defined(__MACH__)
-/* conflicts with Quickdraw.h */
-#define Cursor X11Cursor
-#endif
-
-#include <X11/Xlib.h>
-#include <X11/Xatom.h>
-
-#if defined(__APPLE__) && defined(__MACH__)
-/* matches the re-define above */
-#undef Cursor
-#endif
-
-#endif /* defined(SDL_VIDEO_DRIVER_X11) */
-
-#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
-#include <directfb.h>
-#endif
-
-#if defined(SDL_VIDEO_DRIVER_COCOA)
-#ifdef __OBJC__
-@class NSWindow;
-#else
-typedef struct _NSWindow NSWindow;
-#endif
-#endif
-
-#if defined(SDL_VIDEO_DRIVER_UIKIT)
-#ifdef __OBJC__
-#include <UIKit/UIKit.h>
-#else
-typedef struct _UIWindow UIWindow;
-typedef struct _UIViewController UIViewController;
-#endif
-typedef Uint32 GLuint;
-#endif
-
-#if defined(SDL_VIDEO_VULKAN) || defined(SDL_VIDEO_METAL)
-#define SDL_METALVIEW_TAG 255
-#endif
-
-#if defined(SDL_VIDEO_DRIVER_ANDROID)
-typedef struct ANativeWindow ANativeWindow;
-typedef void *EGLSurface;
-#endif
-
-#if defined(SDL_VIDEO_DRIVER_VIVANTE)
-#include "SDL_egl.h"
-#endif
-
-#if defined(SDL_VIDEO_DRIVER_OS2)
-#define INCL_WIN
-#include <os2.h>
-#endif
-#endif /* SDL_PROTOTYPES_ONLY */
-
-#if defined(SDL_VIDEO_DRIVER_KMSDRM)
-struct gbm_device;
-#endif
-
-
-#include "begin_code.h"
-/* Set up for C function definitions, even when using C++ */
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#if !defined(SDL_PROTOTYPES_ONLY)
-/**
- * These are the various supported windowing subsystems
- */
-typedef enum
-{
- SDL_SYSWM_UNKNOWN,
- SDL_SYSWM_WINDOWS,
- SDL_SYSWM_X11,
- SDL_SYSWM_DIRECTFB,
- SDL_SYSWM_COCOA,
- SDL_SYSWM_UIKIT,
- SDL_SYSWM_WAYLAND,
- SDL_SYSWM_MIR, /* no longer available, left for API/ABI compatibility. Remove in 2.1! */
- SDL_SYSWM_WINRT,
- SDL_SYSWM_ANDROID,
- SDL_SYSWM_VIVANTE,
- SDL_SYSWM_OS2,
- SDL_SYSWM_HAIKU,
- SDL_SYSWM_KMSDRM,
- SDL_SYSWM_RISCOS
-} SDL_SYSWM_TYPE;
-
-/**
- * The custom event structure.
- */
-struct SDL_SysWMmsg
-{
- SDL_version version;
- SDL_SYSWM_TYPE subsystem;
- union
- {
-#if defined(SDL_VIDEO_DRIVER_WINDOWS)
- struct {
- HWND hwnd; /**< The window for the message */
- UINT msg; /**< The type of message */
- WPARAM wParam; /**< WORD message parameter */
- LPARAM lParam; /**< LONG message parameter */
- } win;
-#endif
-#if defined(SDL_VIDEO_DRIVER_X11)
- struct {
- XEvent event;
- } x11;
-#endif
-#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
- struct {
- DFBEvent event;
- } dfb;
-#endif
-#if defined(SDL_VIDEO_DRIVER_COCOA)
- struct
- {
- /* Latest version of Xcode clang complains about empty structs in C v. C++:
- error: empty struct has size 0 in C, size 1 in C++
- */
- int dummy;
- /* No Cocoa window events yet */
- } cocoa;
-#endif
-#if defined(SDL_VIDEO_DRIVER_UIKIT)
- struct
- {
- int dummy;
- /* No UIKit window events yet */
- } uikit;
-#endif
-#if defined(SDL_VIDEO_DRIVER_VIVANTE)
- struct
- {
- int dummy;
- /* No Vivante window events yet */
- } vivante;
-#endif
-#if defined(SDL_VIDEO_DRIVER_OS2)
- struct
- {
- BOOL fFrame; /**< TRUE if hwnd is a frame window */
- HWND hwnd; /**< The window receiving the message */
- ULONG msg; /**< The message identifier */
- MPARAM mp1; /**< The first first message parameter */
- MPARAM mp2; /**< The second first message parameter */
- } os2;
-#endif
- /* Can't have an empty union */
- int dummy;
- } msg;
-};
-
-/**
- * The custom window manager information structure.
- *
- * When this structure is returned, it holds information about which
- * low level system it is using, and will be one of SDL_SYSWM_TYPE.
- */
-struct SDL_SysWMinfo
-{
- SDL_version version;
- SDL_SYSWM_TYPE subsystem;
- union
- {
-#if defined(SDL_VIDEO_DRIVER_WINDOWS)
- struct
- {
- HWND window; /**< The window handle */
- HDC hdc; /**< The window device context */
- HINSTANCE hinstance; /**< The instance handle */
- } win;
-#endif
-#if defined(SDL_VIDEO_DRIVER_WINRT)
- struct
- {
- IInspectable * window; /**< The WinRT CoreWindow */
- } winrt;
-#endif
-#if defined(SDL_VIDEO_DRIVER_X11)
- struct
- {
- Display *display; /**< The X11 display */
- Window window; /**< The X11 window */
- } x11;
-#endif
-#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
- struct
- {
- IDirectFB *dfb; /**< The directfb main interface */
- IDirectFBWindow *window; /**< The directfb window handle */
- IDirectFBSurface *surface; /**< The directfb client surface */
- } dfb;
-#endif
-#if defined(SDL_VIDEO_DRIVER_COCOA)
- struct
- {
-#if defined(__OBJC__) && defined(__has_feature)
- #if __has_feature(objc_arc)
- NSWindow __unsafe_unretained *window; /**< The Cocoa window */
- #else
- NSWindow *window; /**< The Cocoa window */
- #endif
-#else
- NSWindow *window; /**< The Cocoa window */
-#endif
- } cocoa;
-#endif
-#if defined(SDL_VIDEO_DRIVER_UIKIT)
- struct
- {
-#if defined(__OBJC__) && defined(__has_feature)
- #if __has_feature(objc_arc)
- UIWindow __unsafe_unretained *window; /**< The UIKit window */
- #else
- UIWindow *window; /**< The UIKit window */
- #endif
-#else
- UIWindow *window; /**< The UIKit window */
-#endif
- GLuint framebuffer; /**< The GL view's Framebuffer Object. It must be bound when rendering to the screen using GL. */
- GLuint colorbuffer; /**< The GL view's color Renderbuffer Object. It must be bound when SDL_GL_SwapWindow is called. */
- GLuint resolveFramebuffer; /**< The Framebuffer Object which holds the resolve color Renderbuffer, when MSAA is used. */
- } uikit;
-#endif
-#if defined(SDL_VIDEO_DRIVER_WAYLAND)
- struct
- {
- struct wl_display *display; /**< Wayland display */
- struct wl_surface *surface; /**< Wayland surface */
- void *shell_surface; /**< DEPRECATED Wayland shell_surface (window manager handle) */
- struct wl_egl_window *egl_window; /**< Wayland EGL window (native window) */
- struct xdg_surface *xdg_surface; /**< Wayland xdg surface (window manager handle) */
- struct xdg_toplevel *xdg_toplevel; /**< Wayland xdg toplevel role */
- struct xdg_popup *xdg_popup; /**< Wayland xdg popup role */
- struct xdg_positioner *xdg_positioner; /**< Wayland xdg positioner, for popup */
- } wl;
-#endif
-#if defined(SDL_VIDEO_DRIVER_MIR) /* no longer available, left for API/ABI compatibility. Remove in 2.1! */
- struct
- {
- void *connection; /**< Mir display server connection */
- void *surface; /**< Mir surface */
- } mir;
-#endif
-
-#if defined(SDL_VIDEO_DRIVER_ANDROID)
- struct
- {
- ANativeWindow *window;
- EGLSurface surface;
- } android;
-#endif
-
-#if defined(SDL_VIDEO_DRIVER_OS2)
- struct
- {
- HWND hwnd; /**< The window handle */
- HWND hwndFrame; /**< The frame window handle */
- } os2;
-#endif
-
-#if defined(SDL_VIDEO_DRIVER_VIVANTE)
- struct
- {
- EGLNativeDisplayType display;
- EGLNativeWindowType window;
- } vivante;
-#endif
-
-#if defined(SDL_VIDEO_DRIVER_KMSDRM)
- struct
- {
- int dev_index; /**< Device index (ex: the X in /dev/dri/cardX) */
- int drm_fd; /**< DRM FD (unavailable on Vulkan windows) */
- struct gbm_device *gbm_dev; /**< GBM device (unavailable on Vulkan windows) */
- } kmsdrm;
-#endif
-
- /* Make sure this union is always 64 bytes (8 64-bit pointers). */
- /* Be careful not to overflow this if you add a new target! */
- Uint8 dummy[64];
- } info;
-};
-
-#endif /* SDL_PROTOTYPES_ONLY */
-
-typedef struct SDL_SysWMinfo SDL_SysWMinfo;
-
-
-/**
- * Get driver-specific information about a window.
- *
- * You must include SDL_syswm.h for the declaration of SDL_SysWMinfo.
- *
- * The caller must initialize the `info` structure's version by using
- * `SDL_VERSION(&info.version)`, and then this function will fill in the rest
- * of the structure with information about the given window.
- *
- * \param window the window about which information is being requested
- * \param info an SDL_SysWMinfo structure filled in with window information
- * \returns SDL_TRUE if the function is implemented and the `version` member
- * of the `info` struct is valid, or SDL_FALSE if the information
- * could not be retrieved; call SDL_GetError() for more information.
- *
- * \since This function is available since SDL 2.0.0.
- */
-extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window,
- SDL_SysWMinfo * info);
-
-
-/* Ends C function definitions when using C++ */
-#ifdef __cplusplus
-}
-#endif
-#include "close_code.h"
-
-#endif /* SDL_syswm_h_ */
-
-/* vi: set ts=4 sw=4 expandtab: */