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-rw-r--r--functions.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/functions.h b/functions.h
index aec2c54..9cd6c6a 100644
--- a/functions.h
+++ b/functions.h
@@ -8,6 +8,7 @@ static void Arbitrary_ShiftData(uint8 *Address_Start, uint8 *Address_End, uint64
static void Render_Main(void *Data, void *OutputBuffer, render_type RenderType, rectangle RenderRegion);
static v2 T_CompUVToLayerUV(layer_transforms T, uint32 FileWidth, uint32 FileHeight, uint32 SourceWidth, uint32 SourceHeight, v2 CompUV);
+static header_effect* Effect_EntryFromID(project_state *State, char *ID);
static void Interact_Transform_Begin(project_data *File, memory *Memory, project_state *State, ImVec2 OGPos, sorted_comp_info *SortedCompArray, sorted_layer *SortedLayerArray);
@@ -21,6 +22,9 @@ static void * Memory_PushScratch(memory *Memory, uint64 Size);
static void Memory_PopScratch(memory *Memory, uint64 Size);
void Bitmap_SwapData(uint8 *Address_0, uint8 *Address_1, uint64 Size, uint16 BytesPerPixel);
+void GL_DeleteHWBuffer(gl_effect_layer *Test);
+
+void GL_UpdateTexture(gl_effect_layer *Test, void *Data, uint16 Width, uint16 Height, uint16 BytesPerPixel, bool32 Multisample);
static bezier_point * Bezier_LookupAddress(memory *Memory, property_channel *Property, uint16 Index, bool32 AssertExists = 1);
static void Bezier_EvaluateValue(project_state *State, bezier_point *PointAddress, v2 *Pos, real32 Y_Increment);