summaryrefslogtreecommitdiff
path: root/keyframes.cpp
blob: 2bcec9dc6acb303f3324e0de7f1100c57ef95a6b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
static keyframe*
KeyframeLookup(property_channel *Property, int16 i) {
    int16 b = i / MAX_KEYFRAMES_PER_BLOCK;
    int16 k = i - b*MAX_KEYFRAMES_PER_BLOCK;
    return &Property->KeyframeBlock[b]->Keyframe[k];
}

static keyframe*
PushKeyframe(property_channel *Property) {
    int16 i = Property->NumberOfTotalKeyframes;
    int16 b = i / MAX_KEYFRAMES_PER_BLOCK;
    int16 k = i - b*MAX_KEYFRAMES_PER_BLOCK;
    return &Property->KeyframeBlock[b]->Keyframe[k];
}

static temp_keyframe_list
GetSelectedKeyframes(project_data *File)
{
    temp_keyframe_list KeyframeList;
    int z = 0;
    for (int i = 0; i < File->NumberOfLayers; i++) {
        for (int a = 0; a < AmountOf(File->Layer[i]->Property); a++) {
            for (int l = 0; l < File->Layer[i]->Property[a].NumberOfTotalKeyframes; l++) {
                keyframe *Keyframe = KeyframeLookup(&File->Layer[i]->Property[a], l);
                if (Keyframe->IsSelected) {
                    KeyframeList.SelectedKeyframe[z] = Keyframe;
                    z++;
                }
            }
        }
    }
    KeyframeList.Amount = z;
    return KeyframeList;
}

static void
SelectKeyframe(project_data *File, project_layer *Layer, property_channel *Property, keyframe *Keyframe)
{
    Layer->IsSelected = true;
    File->NumberOfSelectedLayers++;
    Property->NumberOfSelectedKeyframes++;
    Keyframe->IsSelected = true;
}

static void
DeselectKeyframe(project_data *File, project_layer *Layer, property_channel *Property, keyframe *Keyframe)
{
    Layer->IsSelected = true;
    File->NumberOfSelectedLayers++;
    Property->NumberOfSelectedKeyframes++;
    Keyframe->IsSelected = true;
}

static void
CheckKeyframeSort(property_channel *Property, int32 Increment, int32 b)
{
    /*
    int32 i = KeyframeMemoryToIndex(Property, b);
    if (Increment > 0) {
        if (i+1 != Property->NumberOfTotalKeyframes) {
            keyframe *CurrentKeyframe = KeyframeLookupIndex(Property, i);
            keyframe *NextKeyframe = KeyframeLookupIndex(Property, i + 1);
            if (NextKeyframe->FrameNumber < CurrentKeyframe->FrameNumber) {
                uint16 Temp = Property->SortedIndex[i];
                Property->SortedIndex[i] = Property->SortedIndex[i + 1];
                Property->SortedIndex[i + 1] = Temp;
            }
        }
    } else {
        if (i != 0) {
            keyframe *CurrentKeyframe = KeyframeLookupIndex(Property, i);
            keyframe *LastKeyframe = KeyframeLookupIndex(Property, i - 1);
            if (CurrentKeyframe->FrameNumber < LastKeyframe->FrameNumber) {
                uint16 Temp = Property->SortedIndex[i];
                Property->SortedIndex[i] = Property->SortedIndex[i - 1];
                Property->SortedIndex[i - 1] = Temp;
            }
        }
    }
    */
}


static void
ResortPropertyChannel(property_channel *Property) {
    /*
    for (int16 i = 0; i < Property->NumberOfTotalKeyframes; i++)
    {
        Property->SortedIndex[i] = i;
    }
    for (;;) {
        int16 Swaps = 0;
        for (int16 i = 0; i < Property->NumberOfTotalKeyframes - 1; i++)
        {
            keyframe *Keyframe = KeyframeLookupIndex(Property, i);
            keyframe *NextKeyframe = KeyframeLookupIndex(Property, i + 1);
            if (Keyframe->FrameNumber > NextKeyframe->FrameNumber) {
                uint16 Temp = Property->SortedIndex[i];
                Property->SortedIndex[i] = Property->SortedIndex[i + 1];
                Property->SortedIndex[i + 1] = Temp;
                Swaps++;
            }
        }
        if (Swaps == 0)
            break;
    }
    */
}

static void
Keyframe_ShiftPointers(property_channel *Property, int16 Increment, int16 StopAt) {
    if (Increment > 0) {
        int16 i = Property->NumberOfTotalKeyframes - 1;
        while (i >= StopAt) {
            keyframe *CurrentKeyframe = KeyframeLookup(Property, i);
            keyframe *NextKeyframe = KeyframeLookup(Property, i + Increment);
            *NextKeyframe = *CurrentKeyframe;
            i--;
        }
    } else  {
        int16 i = StopAt;
        while (i <= Property->NumberOfTotalKeyframes - 1) {
            keyframe *CurrentKeyframe = KeyframeLookup(Property, i);
            keyframe *NextKeyframe = KeyframeLookup(Property, i - Increment);
            *CurrentKeyframe = *NextKeyframe;
            i++;
        }
    }
}


static void
DeleteSelectedKeyframes(project_data *File, memory *Memory)
{
    for (int i = 0; i < File->NumberOfLayers; i++) {
        for (int a = 0; a < AmountOf(File->Layer[i]->Property); a++) {
            property_channel *Property = &File->Layer[i]->Property[a];
            for (int l = 0; l < Property->NumberOfTotalKeyframes; l++) {
                keyframe *Keyframe = KeyframeLookup(Property, l);
                if (Keyframe->IsSelected) {
                    int16 ToShift = 1;
                    bool32 Until = true;
                    while (Until) {
                        keyframe *KeyframeN = KeyframeLookup(Property, l + ToShift);
                        if (KeyframeN->IsSelected) {
                            ToShift += 1;
                        } else {
                            Until = false;
                        }
                    }
                    Keyframe_ShiftPointers(Property, -ToShift, l);
                }
            }
            ResortPropertyChannel(Property);
        }
    }
}

static void
IncrementKeyframes(property_channel *Property, int16 Increment)
{
    /*
    for (int i = 0; i < Property->NumberOfTotalKeyframes; i++) {
        keyframe *Keyframe = KeyframeLookupIndex(Property, i);
        Keyframe->FrameNumber += Increment;
    }
    */
}

static void
IncrementKeyframesInLayer(project_layer *Layer, int16 Increment)
{
    for (int a = 0; a < AmountOf(Layer->Property); a++)
        IncrementKeyframes(&Layer->Property[a], Increment);
    for (int e = 0; e < Layer->NumberOfEffects; e++)
        for (int a = 0; a < Layer->Effect[e]->NumberOfProperties; a++)
            IncrementKeyframes(&Layer->Effect[e]->Property[a], Increment);
}

static void
CreateKeyframeBlock(property_channel *, memory *);

// dir 0 left, 1 right
static void
ClampKeyframeHandles(property_channel *Property, int16 b, int16 dir) {
    if (dir == 0) {
        if (b > 0) {
            keyframe *Keyframe = KeyframeLookup(Property, b - 1);
            keyframe *NextKeyframe = KeyframeLookup(Property, b);
            real32 XSpan = NextKeyframe->FrameNumber - Keyframe->FrameNumber;
            // TODO(fox): Fix this!
#if WINDOWS
            if (NextKeyframe->TangentLeft.x > XSpan)
#else
            if (abs(NextKeyframe->TangentLeft.x) > XSpan)
#endif
                NextKeyframe->TangentLeft.x = -XSpan;
            if (NextKeyframe->TangentLeft.x > 0)
                NextKeyframe->TangentLeft.x = 0;
        }
    }
    if (dir == 1) {
        if (b < Property->NumberOfTotalKeyframes - 1) {
            keyframe *Keyframe = KeyframeLookup(Property, b);
            keyframe *NextKeyframe = KeyframeLookup(Property, b + 1);
            real32 XSpan = NextKeyframe->FrameNumber - Keyframe->FrameNumber;
            if (Keyframe->TangentRight.x > XSpan)
                Keyframe->TangentRight.x = XSpan;
            if (Keyframe->TangentRight.x < 0)
                Keyframe->TangentRight.x = 0;
        }
    }
}

static void
ClampSurroundingKeyframeHandles(property_channel *Property, int16 b) {
    ClampKeyframeHandles(Property, b, 0);
    ClampKeyframeHandles(Property, b, 1);
    if (b > 0) {
        ClampKeyframeHandles(Property, b-1, 0);
        ClampKeyframeHandles(Property, b-1, 1);
    }
    if (b < Property->NumberOfTotalKeyframes - 1) {
        ClampKeyframeHandles(Property, b+1, 0);
        ClampKeyframeHandles(Property, b+1, 1);
    }
}

static uint32
Keyframe_FindClosestIndex(property_channel *Property, int32 CurrentFrame, bool32 *Overlapping)
{
    if (Property->NumberOfTotalKeyframes == 0) {
        *Overlapping = false;
        return 0;
    } else {
        uint32 Index = Property->NumberOfTotalKeyframes;
        for (;;) {
            keyframe *PreviousKeyframe = KeyframeLookup(Property, Index - 1);
            keyframe *NextKeyframe = KeyframeLookup(Property, Index + 1);
            if (PreviousKeyframe->FrameNumber < CurrentFrame) {
                if (NextKeyframe->FrameNumber >= CurrentFrame) {
                    keyframe *CurrentKeyframe = KeyframeLookup(Property, Index);
                    if (CurrentKeyframe->FrameNumber == CurrentFrame)  {
                        *Overlapping = true;
                        return Index;
                    } else {
                        if (CurrentKeyframe->FrameNumber > CurrentFrame) {
                            *Overlapping = false;
                            return Index;
                        } else {
                            *Overlapping = false;
                            return Index + 1;
                        }
                    }
                } else if (Index == Property->NumberOfTotalKeyframes) {
                    *Overlapping = false;
                    return Index;
                } else {
                    Index += (Property->NumberOfTotalKeyframes - Index) / 2;
                }
            // We can only progress from this first if statement if
            // NextKeyframe is valid, so we need to check for these conditions.
            } else if (Property->NumberOfTotalKeyframes == 1) {
                keyframe *Keyframe = KeyframeLookup(Property, 0);
                *Overlapping = (Keyframe->FrameNumber == CurrentFrame);
                Index = 0;
                return Index;
            } else if (Property->NumberOfTotalKeyframes == 2) {
                // We know we're smaller than index 1, so we just need to compare 0.
                keyframe *FirstKeyframe = KeyframeLookup(Property, 0);
                Index = (FirstKeyframe->FrameNumber > CurrentFrame) ? 0 : 1;
                keyframe *Keyframe = KeyframeLookup(Property, Index);
                *Overlapping = (Keyframe->FrameNumber == CurrentFrame);
                return Index;
            } else if (Index == 0) {
                keyframe *CurrentKeyframe = KeyframeLookup(Property, Index);
                if (CurrentKeyframe->FrameNumber == CurrentFrame)  {
                    *Overlapping = true;
                    return Index;
                } else {
                    Assert(0);
                }
            } else {
                Index = Index / 2;
            }
        }
    }
}

// NOTE(fox): Delete calls need to increment the total number before shifting!
static void
Keyframe_Delete(property_channel *Property, memory *Memory, uint32 Index)
{
    History_Entry_Commit(Memory, action_entry_default, "Delete keyframe");
    keyframe *KeyframeIndex = KeyframeLookup(Property, Index);
    History_Action_StoreData(Memory, KeyframeIndex, sizeof(keyframe));

    History_Action_Change_Decrement(Memory, &Property->NumberOfTotalKeyframes, action_type_change_u16);
    History_Action_Shift(Memory, action_type_shift_keyframe, Property, -1, Index);
    Keyframe_ShiftPointers(Property, -1, Index);
    History_Entry_End(Memory);
}

static void
Keyframe_Insert(property_channel *Property, memory *Memory, int32 CurrentFrame, real32 Val)
{
    if (!(Property->NumberOfTotalKeyframes % MAX_KEYFRAMES_PER_BLOCK)) {
        CreateKeyframeBlock(Property, Memory);
    }
    keyframe *Keyframe = NULL;
    bool32 Overlapping = 0;
    uint32 Index = Keyframe_FindClosestIndex(Property, CurrentFrame, &Overlapping);
    Keyframe = KeyframeLookup(Property, Index);
    if (Overlapping && Val == Keyframe->Value.f)
        return;
    if (!Overlapping) {
        History_Entry_Commit(Memory, action_entry_default, "Insert keyframe");
        if (Index != Property->NumberOfTotalKeyframes) {
            History_Action_Shift(Memory, action_type_shift_keyframe, Property, 1, Index);
            Keyframe_ShiftPointers(Property, 1, Index);
        }

        History_Action_Change_Increment(Memory, &Property->NumberOfTotalKeyframes, action_type_change_u16);
        History_Action_Change(Memory, &Keyframe->FrameNumber, &Keyframe->FrameNumber, &CurrentFrame, action_type_change_i32);
        History_Action_Change_Increment(Memory, &RandomGlobalIncrement, action_type_change_u32);
        History_Action_Change(Memory, &Keyframe->ImguiID, &Keyframe->ImguiID, &RandomGlobalIncrement, action_type_change_u32);

        Keyframe->Type = bezier;
        Keyframe->TangentLeft = V2(-1, 0);
        Keyframe->TangentRight = V2(1, 0);
    } else {
        History_Entry_Commit(Memory, action_entry_default, "Adjust keyframe value");
    }
    History_Action_Change(Memory, &Keyframe->Value.f, &Keyframe->Value.f, &Val, action_type_change_r32);
    // Keyframe->Value.f = Val;

    History_Entry_End(Memory);
}


static void
CalculateKeyframesLinearly(uint16 CurrentFrame, struct property_channel *Property)
{
  keyframe *FirstKeyframe = KeyframeLookup(Property, 0);

  keyframe *LastKeyframe = KeyframeLookup(Property, Property->NumberOfTotalKeyframes - 1);
  if (Property->NumberOfTotalKeyframes == 0) {
      // do nothing
  }
    // check if current frame is before first keyframe or after last
  else if (Property->NumberOfTotalKeyframes == 1 ||
          CurrentFrame < FirstKeyframe->FrameNumber) {
          Property->CurrentValue = FirstKeyframe->Value;
  }
  else if (CurrentFrame > LastKeyframe->FrameNumber) {
          Property->CurrentValue = LastKeyframe->Value;
  }
  else if (Property->NumberOfTotalKeyframes > 1) {
    for (int i = 0; i < (Property->NumberOfTotalKeyframes - 1); i++) {
      keyframe *Keyframe = KeyframeLookup(Property, i);
      keyframe *NextKeyframe = KeyframeLookup(Property, i+1);
      if (CurrentFrame >= Keyframe->FrameNumber &&
          CurrentFrame <= NextKeyframe->FrameNumber)
      {
        real32 FakeVelocity = ((CurrentFrame - Keyframe->FrameNumber) /
                              (NextKeyframe->FrameNumber -
                              (real32)Keyframe->FrameNumber));
         real32 t = FakeVelocity;
        // real32 u = 1.0f - t;
        // real32 w1 = u * u * u;
        // real32 w2 = 3 * u * u * t;
        // real32 w3 = 3 * u * t * t;
        // real32 w4 = t * t * t;
        real32 t2 = t * t;
        real32 t3 = t2 * t;
        real32 mt = 1-t;
        real32 mt2 = mt * mt;
        real32 mt3 = mt2 * mt;
        if (Property->VarType == type_real ) {
          real32 OldValue = Property->CurrentValue.f;
          real32 CurrentVal = Keyframe->Value.f;
          real32 CurrentTan = CurrentVal + Keyframe->TangentRight.y;
          real32 NextVal = NextKeyframe->Value.f;
          real32 NextTan = NextVal + NextKeyframe->TangentLeft.y;
          // Property->CurrentValue.f = w1 * CurrentVal + w2 * CurrentTan + w3 * NextTan + w4 * NextVal;
          Property->CurrentValue.f = CurrentVal*mt3 + 3*CurrentTan*mt2*t + 3*NextTan*mt*t2 + NextVal*t3;
          //Property->CurrentValue.f = CurrentVal + ((NextVal - CurrentVal) * FakeVelocity);
        }
        else if (Property->VarType == type_color) {
          v4 OldValue = Property->CurrentValue.col;
          v4 CurrentVal = Keyframe->Value.col;
          v4 NextVal = NextKeyframe->Value.col;
          Property->CurrentValue.col = CurrentVal + ((NextVal - CurrentVal) * FakeVelocity);
        }
          break;
      }
    }
  }
}