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enum memory_table_list {
P_AVInfo,
P_UndoBuffer,
P_MiscCache,
F_File,
F_Precomps,
F_Layers,
F_Sources,
F_Properties,
F_Bezier,
F_Effects,
F_Strings,
F_PrincipalBitmaps,
B_ScratchSpace,
B_CachedBitmaps,
};
struct memory_table {
char *Name;
void *Address;
uint64 Size;
uint32 Block_ElementSize;
};
struct global_memory {
void *Address;
uint64 CurrentPosition;
uint64 Size;
};
enum history_action_type {
action_type_swap,
action_type_shift
};
struct history_action {
memory_table_list TableName;
history_action_type Type;
uint64 Size;
uint64 ByteOffset;
uint64 ShiftAmount; // Only for type_shift
int16 Direction; // Only for type_shift
};
struct history_entry {
char *Name;
uint16 NumberOfActions;
};
struct history_entry_list {
history_entry Entry[256];
history_action Action[1024];
uint16 NumberOfEntries;
uint16 EntryPlayhead;
};
struct memory {
memory_table Slot[16];
history_entry_list History;
uint64 ScratchPos;
uint32 EntryCount;
bool32 IsFileSaved;
};
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