summaryrefslogtreecommitdiff
path: root/my_imgui_widgets.cpp
blob: f94e47ce0a69eff5e36bc80c9944dd2ceb1c6e57 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
#include "imgui/imgui.h"
#include "imgui_ops.h"

// 0 for timeline keyframe, 1 for graph keyframe, 2 for left graph handle, 3 for right graph handle
internal void
ImGui_KeyframeDragging(project_data *File, project_state *State, ui *UI, property_channel *Property, int32 b, ImGuiIO io, int16 Type)
{
    keyframe *Keyframe = KeyframeLookupMemory(Property, b);
    if (ImGui::IsItemActive()) {

        if (!Keyframe->IsSelected && ImGui::IsItemActivated())
        {
            if (!io.KeyShift) {
                temp_keyframe_list Bad = GetSelectedKeyframes(File);
                for (int i = 0; i < Bad.Amount; i++)
                    Bad.SelectedKeyframe[i]->IsSelected = false;
            }
            Keyframe->IsSelected = true;
            State->RecentSelectionType = selection_keyframe;
        }
        if (ImGui::IsMouseDragging(ImGuiMouseButton_Left, -1))
        {
            ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
            if (Type == 0 || Type == 1)
            {
                UI->DraggingKeyframeThreshold += io.MouseDelta.x;
                if (abs(UI->DraggingKeyframeThreshold) >= UI->TimelineZoom) {
                    int16 Increment = UI->DraggingKeyframeThreshold/UI->TimelineZoom;
                    // temp_keyframe_list Bad = GetSelectedKeyframes(File);
                    // for (int b = 0; b < Bad.Amount; b++) {
                    //     keyframe *SelectedKeyframe = Bad.SelectedKeyframe[b];
                        if (!(Keyframe->FrameNumber == 0 && Increment == -1)) {
                            Keyframe->FrameNumber += Increment;
                            CheckKeyframeSort(Property, Increment, b);
                            // SortAndCacheKeyframeAtFrame(SelectedKeyframe->FrameNumber, &File.LayerPTR[i]->Property[a], &Cache);
                            ClampSurroundingKeyframeHandles(Property, b);
                        }
                    // }
                    UI->DraggingKeyframeThreshold += -1*Increment*UI->TimelineZoom;
                    State->UpdateFrame = true;
                    State->UpdateKeyframes = true;
                    // Cache.Frame[File.CurrentFrame].Cached = false;
                }
            }
            if (Type != 0)
            {
                    if (Type == 1)
                    {
                        real32 IncrementsPerPixel = (Property->LocalMaxVal.f - Property->LocalMinVal.f)/Property->GraphLength;
                        Keyframe->Value.f -= io.MouseDelta.y*IncrementsPerPixel;
                        CalculatePropertyMinMax(Property);
                    }
                    if (Type == 2)
                    {
                        Keyframe->TangentLeft.x += io.MouseDelta.x/UI->TimelineZoom;
                        Keyframe->TangentLeft.y -= io.MouseDelta.y;
                        ClampKeyframeHandles(Property, b, 0);
                    }
                    if (Type == 3)
                    {
                        Keyframe->TangentRight.x += io.MouseDelta.x/UI->TimelineZoom;
                        Keyframe->TangentRight.y -= io.MouseDelta.y;
                        ClampKeyframeHandles(Property, b, 1);
                    }
                    State->UpdateFrame = true;
                    State->UpdateKeyframes = true;
            }
        }
    }
}

internal void
ImGui_PropertiesPanel(project_data *File, project_state *State, ui *UI, memory *Memory)
{
    if (State->MostRecentlySelectedLayer > -1) {
        project_layer *Layer = File->Layer[State->MostRecentlySelectedLayer];
        char buf[256];
        sprintf(buf, "Properties: %s###Properties", Layer->Name);
        ImGui::Begin(buf);
        if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows))
            UI->FocusedWindow = focus_properties;
        ImGui::Text("Transform");
        for (int h = 0; h < AmountOf(Layer->Property); h++) {
            property_channel *Property = &Layer->Property[h];
            ImGui::PushID(Property);
            if (ImGui::Button("K"))
                ManualKeyframeInsertF(Property, Memory, File->CurrentFrame, Property->CurrentValue.f);
            ImGui::SameLine();
            if (ImGui::DragScalar(Property->Name, ImGuiDataType_Float, &Property->CurrentValue.f,
                                  Property->ScrubVal.f, &Property->MinVal.f, &Property->MaxVal.f, "%f"))
            {
                State->UpdateFrame = true;
            }
            ImGui::PopID();
        }
        for (int h = 0; h < Layer->NumberOfEffects; h++) {
            effect *Effect = Layer->Effect[h];
            ImGui::Button("V"); ImGui::SameLine();
            ImGui::Text(Effect->Name);
            for (int i = 0; i < Effect->NumberOfProperties; i++) {
                property_channel *Property = &Effect->Property[i];
                ImGui::PushID(Property);
                if (Property->VarType == type_real)
                    ImGui::DragScalar(Property->Name, ImGuiDataType_Float, &Property->CurrentValue.f, 0.005f, &Property->MaxVal.f, &Property->MaxVal.f, "%f");
                if (Property->VarType == type_color)
                    if (ImGui::ColorEdit4("color 1", &Property->CurrentValue.f, ImGuiColorEditFlags_Float))
                        State->UpdateFrame = true;
                if (Property->VarType == type_blendmode)
                {
                    uint32 *item_current_idx = (uint32 *)&Property->CurrentValue.blendmode; // Here we store our selection data as an index.
                    if (ImGui::BeginListBox("Blend mode"))
                    {
                        for (int n = 0; n < IM_ARRAYSIZE(BlendmodeNames); n++)
                        {
                            const bool is_selected = (*item_current_idx == n);
                            if (ImGui::Selectable(BlendmodeNames[n], is_selected)) {
                                *item_current_idx = n;
                                State->UpdateFrame = true;
                            }

                            // Set the initial focus when opening the combo (scrolling + keyboard navigation focus)
                            if (is_selected)
                                ImGui::SetItemDefaultFocus();
                        }
                        ImGui::EndListBox();
                    }
                }
                ImGui::PopID();
            }
        }
    } else {
        char buf[256];
        sprintf(buf, "Properties: empty###Properties");
        ImGui::Begin(buf);
        if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows))
            UI->FocusedWindow = focus_properties;
    }
    ImGui::End();
}

internal v2
CalculateAnchorPointUV(project_layer *Layer, pixel_buffer *Buffer);

internal void
ImGui_Viewport(project_data File, project_state *State, ui *UI, pixel_buffer CompBuffer,
               ImGuiIO io, GLuint textureID)
{
    ImGui::Begin("Viewport");

    if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows))
        UI->FocusedWindow = focus_viewport;

    // Primarily taken from the Custom Rendering section of the demo
    ImVec2 ViewportMin = ImGui::GetCursorScreenPos();
    ImVec2 ViewportScale = ImGui::GetContentRegionAvail();
    ViewportScale.y -= ImGui::GetFontSize();
    if (ViewportScale.x < 50.0f) ViewportScale.x = 50.0f;
    if (ViewportScale.y < 50.0f) ViewportScale.y = 50.0f;
    ImVec2 ViewportMax = ImVec2(ViewportMin.x + ViewportScale.x, ViewportMin.y + ViewportScale.y);

    if (UI->Initializing) {
        UI->CompZoom = ImVec2(CompBuffer.Width, CompBuffer.Height);
        UI->CompPos = ImVec2(ViewportMin.x + ((ViewportMax.x - ViewportMin.x)/2 - UI->CompZoom.x/2),
                            ViewportMin.y + ((ViewportMax.y - ViewportMin.y)/2 - UI->CompZoom.y/2));
    }

    ImDrawList* draw_list = ImGui::GetWindowDrawList();
    draw_list->AddRectFilled(ViewportMin, ViewportMax, IM_COL32(50, 50, 50, 255));
    draw_list->AddRect(ViewportMin, ViewportMax, IM_COL32(255, 255, 255, 255));

    ImGui::InvisibleButton("canvas", ViewportScale, ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight);
    bool32 IsHovered = ImGui::IsItemHovered();
    bool32 IsActive = ImGui::IsItemActive();
    bool32 IsActivated = ImGui::IsItemActivated();


    if (IsHovered && IsActivated && ImGui::IsMouseDown(ImGuiMouseButton_Left)) {
        v2 LocalMousePos = (V2(io.MousePos) - V2(ViewportMin));
        v2 LocalCompPos = V2(UI->CompPos) - V2(ViewportMin);
        v2 MouseScreenUV = LocalMousePos - LocalCompPos;
        UI->TempZoomRatio = MouseScreenUV / V2(UI->CompZoom); // AKA actual normalized UV of comp
        if (!ImGui::IsKeyDown(ImGuiKey_Z)) {
            for (int i = File.NumberOfLayers - 1; i >= 0; i--) {
               if (!io.KeyShift) DeselectAllLayers(&File, State);
               if (TestPointInLayer(File.Layer[i], &CompBuffer, UI->TempZoomRatio) && !File.Layer[i]->IsSelected)
               {
                   SelectLayer(File.Layer[i], State, i);
                   break;
               }
            }
        }
    }

    if (IsActive && ImGui::IsMouseDragging(ImGuiMouseButton_Right, -1.0f))
    {
        UI->CompPos.x += io.MouseDelta.x;
        UI->CompPos.y += io.MouseDelta.y;
    }
    // if (IsActive && ImGui::IsMouseDown(ImGuiMouseButton_Right))
    // {
    //     Debug.ToggleRenders = true;
    // }
    ImGui::OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonMiddle);
    if (ImGui::BeginPopup("context")) {
        if (ImGui::MenuItem("Scalar", NULL, false, InstructionMode != scalar_only)) { InstructionMode = scalar_only; State->UpdateFrame = true; }
        if (ImGui::MenuItem("SSE", NULL, false, InstructionMode != sse_enabled)) { InstructionMode = sse_enabled; State->UpdateFrame = true; }
        if (ImGui::MenuItem("AVX2", NULL, false, InstructionMode != avx_enabled)) { InstructionMode = avx_enabled; State->UpdateFrame = true; }
        ImGui::EndPopup();
    }
    if (IsActive && ImGui::IsMouseDragging(ImGuiMouseButton_Left, -1.0f) && ImGui::IsKeyDown(ImGuiKey_Z))
    {
        real32 Distance = io.MouseDelta.x + io.MouseDelta.y;
        UI->CompZoom.x += (Distance)*(real32)CompBuffer.Width/CompBuffer.Height;
        UI->CompZoom.y += (Distance);
        UI->CompPos.x -= ((Distance)*(real32)CompBuffer.Width/CompBuffer.Height)*UI->TempZoomRatio.x;
        UI->CompPos.y -= Distance*UI->TempZoomRatio.y;
    }

    draw_list->PushClipRect(ViewportMin, ViewportMax, true);
    draw_list->AddImage((void *)(intptr_t)textureID, ImVec2(UI->CompPos.x, UI->CompPos.y),
                           ImVec2(UI->CompPos.x + UI->CompZoom.x, UI->CompPos.y + UI->CompZoom.y));

    if (State->MostRecentlySelectedLayer > -1) {
        project_layer *Layer = File.Layer[State->MostRecentlySelectedLayer];
        ImVec2 AUV = ImVec2(Layer->x.CurrentValue.f / CompBuffer.Width, Layer->y.CurrentValue.f / CompBuffer.Height);
        ImVec2 ScreenAP = ImVec2(UI->CompPos.x + AUV.x * UI->CompZoom.x, UI->CompPos.y + AUV.y * UI->CompZoom.y);
        draw_list->AddNgon(ScreenAP, 20, ImGui::GetColorU32(ImGuiCol_ScrollbarGrab), 8, 10.0f);
    }

    draw_list->PopClipRect();

    ImGui::Text("%.1f", 100.0f * (UI->CompZoom.x / CompBuffer.Width));
    if (State->MsgTime > 0) {
        ImGui::SameLine();
        ImGui::SetCursorPosX((ViewportScale.x / 5)*4);
        ImGui::Text(State->Msg);
        State->MsgTime--;
    }

    ImGui::End();
}

// 1 for left, 2 for right, 3 for both
internal bool32
ImGui_SlidingLayer(project_layer *Layer, real32 *DraggingThreshold, real32 Delta, int16 TimelineZoom, int16 Side)
{
    bool32 Result = 0;
    if (ImGui::IsItemActive() && ImGui::IsMouseDragging(ImGuiMouseButton_Left, -1))
    {
        ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeEW);
        *DraggingThreshold += Delta;
        if (abs(*DraggingThreshold) >= TimelineZoom) {
            int16 Increment = *DraggingThreshold/TimelineZoom;

            // TODO(fox): Properly handle the start and end points wrapping.

            if (!(Increment < 0 && Layer->StartFrame == 0 && Side & 1))
            {
                if (Side & 1)
                    Layer->StartFrame += Increment;
                if (Side & 2)
                    Layer->EndFrame += Increment;
                if (Side == 3) {
                    IncrementKeyframesInLayer(Layer, Increment);
                    if (Layer->SourceType == source_video) {
                        video_source *Source = (video_source *)Layer->RenderInfo;
                        Source->VideoFrameOffset += Increment;
                    }
                }
            }
            *DraggingThreshold += -1*Increment*TimelineZoom;
        }
        Result = 1;
    }
    return Result;
}

internal void
AddSource(project_data *File, memory *Memory, char * = NULL);

internal void
ImGui_File(project_data *File, project_state *State, memory *Memory, ui *UI, ImGuiIO io)
{
    ImGui::Begin("Files");
    ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate);
    if (ImGui::Button("Add source")) {
        AddSource(File, Memory);
    }
    if (State->DemoButton) {
        ImGui::SameLine();
        if (ImGui::Button("Generate demo scene")) {
            CreateDemoScene(File, Memory);
            State->UpdateKeyframes = true;
            State->UpdateFrame = true;
            State->DemoButton = false;
        }
    }
    if (State->GridButton) {
        ImGui::SameLine();
        if (ImGui::Button("Generate square grid")) {
            CreateGrid(File, Memory);
            State->UpdateKeyframes = true;
            State->UpdateFrame = true;
            State->GridButton = false;
        }
    }
    for (int16 i = 0; i < File->NumberOfSources; i++) {
        ImGui::PushID(i);
        ImGui::InputText("##source", File->Source[i], STRING_SIZE);
        ImGui::SameLine();
        if (ImGui::Button("Create Layer")) {
            CreateLayerFromSource(File, State, Memory, File->Source[i]);
        }
        ImGui::PopID();
    }
#if DEBUG
    for (int i = 0; i < Debug.WatchedProperties; i++) {
        if (Debug.DebugPropertyType[i] == d_float) {
            ImGui::Text("%s: %f", Debug.String[i], Debug.Val[i].f);
        } else if (Debug.DebugPropertyType[i] == d_int) {
            ImGui::Text("%s: %i", Debug.String[i], Debug.Val[i].i);
        } else if (Debug.DebugPropertyType[i] == d_uint) {
            ImGui::Text("%s: %u", Debug.String[i], Debug.Val[i].u);
        }
    }
#endif
    ImGui::End();
}

internal void
ImGui_EffectsPanel(project_data *File, project_state *State, memory *Memory, ui *UI, ImGuiIO io)
{
    ImGui::Begin("Effects list", NULL);
    if (State->RerouteEffects) {
        ImGui::SetKeyboardFocusHere();
        State->RerouteEffects = 0;
    }
    int value_changed = ImGui::InputText("Effect name...", State->filter.InputBuf, IM_ARRAYSIZE(State->filter.InputBuf),
                                          ImGuiInputTextFlags_CallbackCompletion, EffectConsoleCallback);

    if (Hacko) {
        if (!io.KeyShift)
            EffectSel++;
        else
            EffectSel--;
        Hacko = 0;
    }
    if (value_changed) {
        State->filter.Build();
        EffectSel = -1;
    }
    for (int32 i = 0; i < AmountOf(EffectList); i++) {
        if (State->filter.PassFilter(EffectList[i].Name)) {
            if (EffectSel == i) {
                bool t = true;
                ImGui::Selectable(EffectList[i].Name, &t);
            } else {
                bool s = false;
                ImGui::Selectable(EffectList[i].Name, &s);
            }
            // ImGui::Text(EffectList[i].Name);
        }
    }
    ImGui::End();
}


internal void
ImGui_Timeline(project_data *File, project_state *State, memory *Memory, ui *UI, ImGuiIO io)
{
    ImVec2 FramePadding = ImGui::GetStyle().FramePadding;
    ImVec2 ItemSpacing = ImGui::GetStyle().ItemSpacing;
    ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
    ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));       // makes setting up the layout easier
    ImGui::Begin("Timeline", NULL);

    if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows))
        UI->FocusedWindow = focus_timeline;

    real32 FontHeight = ImGui::GetFontSize();

    ImVec2 WindowSize = ImGui::GetWindowSize();
    if (WindowSize.x < 50.0f) WindowSize.x = 50.0f;     // prevent crashing if the window gets too small
    if (WindowSize.y < 50.0f) WindowSize.y = 50.0f;     // (still crashes)

    ImVec2 WindowMinAbs = ImGui::GetWindowPos();
    ImVec2 WindowMaxAbs = WindowMinAbs + WindowSize;

    ImVec2 ButtonSize = ImVec2(FontHeight*2, FontHeight*2);

    real32 TopbarHeight = FontHeight*4;
    ImVec2 TopbarMax = ImVec2(WindowMaxAbs.x, WindowMinAbs.y + TopbarHeight);

    ImVec2 TimelineBorderPadding = ImVec2(FontHeight, FontHeight);

    ImVec2 TopbarSize = ImVec2(WindowSize.x, TopbarHeight);
    ImVec2 TopbarButtonSize = ImVec2(TopbarHeight, TopbarHeight);

    // NOTE(fox): StartingPos values include X and Y scroll, primarily used for
    // the keyframes/layers. Absolute doesn't include scroll, primarily used
    // for the clip rects.

    ImVec2 SidebarSize = ImVec2(UI->TimelineSplit, WindowSize.y - TopbarHeight);
    ImVec2 SidebarSizeWithBorder = SidebarSize - TimelineBorderPadding*2;
    ImVec2 SidebarAbsolutePos = WindowMinAbs + ImVec2(0, TopbarSize.y) + TimelineBorderPadding;
    ImVec2 SidebarStartingPos = SidebarAbsolutePos + ImVec2(0, UI->ScrollYOffset);

    ImVec2 TimelineSize = ImVec2(WindowSize.x - SidebarSize.x, SidebarSize.y);
    ImVec2 TimelineSizeWithBorder = TimelineSize - TimelineBorderPadding*2;
    ImVec2 TimelineAbsolutePos = WindowMinAbs + ImVec2(SidebarSize.x, TopbarSize.y) + TimelineBorderPadding;
    ImVec2 TimelineStartingPos = SidebarStartingPos + ImVec2(SidebarSize.x + UI->ScrollXOffset, 0);

    // Timeline and sidebar size including the padding between them
    ImVec2 TimelineFullSize = TimelineSizeWithBorder + SidebarSizeWithBorder + ImVec2(TimelineBorderPadding.x*2, 0);

    ImVec2 KeyframeSize = ImVec2(FontHeight, FontHeight);

    ImVec2 PlayheadPos = ImVec2(TimelineStartingPos.x + UI->TimelineZoom * File->CurrentFrame, WindowMinAbs.y + TopbarSize.y/2);

    // NOTE(fox): The InvisibleButton hitbox that handles mouse inputs on the
    // graph occludes the hitbox that handles box drag selection, so I'm using
    // this struct to carry over the state from the former to the latter.
    imgui_buttonstate AnimationCurves = {};


    if (UI->Initializing) {
        UI->TimelineZoom = TimelineSizeWithBorder.x / (File->NumberOfFrames + 1);
    }

    ImDrawList* draw_list = ImGui::GetWindowDrawList();
    draw_list->AddRectFilled(WindowMinAbs, WindowMaxAbs,
                             IM_COL32(255, 255, 255, 50));
    draw_list->AddRectFilled(WindowMinAbs, TopbarMax,
                             IM_COL32(255, 255, 255, 50));


    //


    ImGui::BeginChild("Topbar", TopbarSize, true, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoScrollbar);
    ImGui::Button("V", TopbarButtonSize); ImGui::SameLine();
    ImGui::Button("V", TopbarButtonSize); ImGui::SameLine();
    ImGui::Button("V", TopbarButtonSize); ImGui::SameLine();

    ImGui::SetCursorScreenPos(PlayheadPos);
    ImGui::Button("P", ButtonSize);
    if (ImGui::IsItemActive()) {
        if (ImGui::IsMouseDragging(ImGuiMouseButton_Left, -1))
        {
            UI->DraggingKeyframeThreshold += io.MouseDelta.x;
            if (abs(UI->DraggingKeyframeThreshold) >= UI->TimelineZoom) {
                int16 Increment = UI->DraggingKeyframeThreshold/UI->TimelineZoom;
                if (File->CurrentFrame <= 0 && Increment < File->StartFrame)
                    File->CurrentFrame = 0;
                else if (File->CurrentFrame >= File->EndFrame && Increment > File->EndFrame) {
                    File->CurrentFrame = File->EndFrame;
                } else {
                    File->CurrentFrame += Increment;
                }
                State->UpdateFrame = true;
                State->UpdateKeyframes = true;
                UI->DraggingKeyframeThreshold += -1*Increment*UI->TimelineZoom;
            }
        }
    }

    ImGui::EndChild();

    ///

    ImGui::BeginChild("Sidebar",  SidebarSize, true, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoScrollbar);

    ImGui::SetCursorScreenPos(SidebarStartingPos);

    ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ItemSpacing);

    ImGui::PushClipRect(SidebarAbsolutePos, SidebarAbsolutePos + SidebarSizeWithBorder, true);

    for (int i = File->NumberOfLayers - 1; i >= 0; i--)
    {
        project_layer *Layer = File->Layer[i];
        ImGui::PushID(i);

        ImGui::SetCursorScreenPos(ImVec2(SidebarStartingPos.x, ImGui::GetCursorScreenPos().y));

        draw_list->PushClipRect(SidebarAbsolutePos, SidebarAbsolutePos + TimelineFullSize, true);
        if (Layer->IsSelected) {
            real32 Y = ImGui::GetCursorScreenPos().y;
            draw_list->AddRectFilled(ImVec2(SidebarAbsolutePos.x, Y),
                                     ImVec2(TimelineAbsolutePos.x + TimelineSize.x, Y + FontHeight + FramePadding.y*2),
                                     IM_COL32(255, 255, 255, 50));
        }
        draw_list->PopClipRect();

        ImGui::Button("V"); ImGui::SameLine();
        ImGui::Button("I"); ImGui::SameLine();
        ImGui::Text(Layer->Name); ImGui::SameLine();
        ImGui::Button(BlendmodeNames[Layer->BlendMode]);
        ImGui::OpenPopupOnItemClick("blendmode_picker", ImGuiPopupFlags_MouseButtonLeft);
        if (ImGui::BeginPopup("blendmode_picker")) {
            for (int16 b = 0; b < AmountOf(BlendmodeNames); b++) {
                if (ImGui::MenuItem(BlendmodeNames[b], NULL, false, Layer->BlendMode != b)) {
                    Layer->BlendMode = (blend_mode)b;
                    State->UpdateFrame = true;
                }
                // using IsActivated here instead of above loop doesn't seem to
                // work; the popup gets closed instead
                if (ImGui::IsItemHovered() && io.KeyCtrl) {
                    Layer->BlendMode = (blend_mode)b;
                    State->UpdateFrame = true;
                }
            }
            ImGui::EndPopup();
        }
        ImGui::SameLine();

        ImGui::SetCursorScreenPos(ImVec2(SidebarStartingPos.x, ImGui::GetCursorScreenPos().y));
        ImGui::Button("##mover", ImVec2(SidebarSizeWithBorder.x, FontHeight + FramePadding.y*2));

        // Layer dragging interaction

        if (ImGui::IsItemActive()) {
            if (ImGui::IsItemActivated() && !Layer->IsSelected)
            {
                if (!io.KeyShift) DeselectAllLayers(File, State);
                SelectLayer(Layer, State, i);
            }
            if (ImGui::IsMouseDragging(ImGuiMouseButton_Left, -1) )
            {
                ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeEW);
                UI->DraggingLayerThreshold -= io.MouseDelta.y;
                real32 Threshold = FontHeight + FramePadding.y*2;
                if (abs(UI->DraggingLayerThreshold) >= Threshold)
                {
                    int16 Increment = UI->DraggingLayerThreshold/abs(UI->DraggingLayerThreshold);
                    MoveLayersByIncrement(File, State, Increment);
                    UI->DraggingLayerThreshold += -1*Increment*Threshold;
                    State->UpdateFrame = true;
                    // Cache.Frame[File->CurrentFrame].Cached = false;
                }
            }
        }

        // Properties gap

        ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0f, ItemSpacing.y * UI->KeyframeSpacing));
        for (int a = 0; a < AmountOf(Layer->Property); a++) {
            if (Layer->Property[a].IsToggled)
            {
                property_channel *Property = &Layer->Property[a];
                ImGui::PushID(Property);
                // if (Property->IsSelected) {
                //     real32 Y = ImGui::GetCursorScreenPos().y;
                //     draw_list->AddRectFilled(ImVec2(SidebarAbsolutePos.x, Y),
                //                              ImVec2(TimelineAbsolutePos.x, Y + FontHeight + FramePadding.y*2),
                //                              IM_COL32(100, 0, 255, 50));
                // }
                ImGui::SetCursorScreenPos(ImVec2(SidebarStartingPos.x, ImGui::GetCursorScreenPos().y));
                ImGui::Text(Property->Name);
                real32 YInit = ImGui::GetCursorScreenPos().y;
                ImGui::SameLine();
                if (ImGui::Button("K"))
                    ManualKeyframeInsertF(Property, Memory, File->CurrentFrame, Property->CurrentValue.f);
                ImGui::SameLine();
                if (ImGui::Button("G")) {
                    SwitchBool(Property->IsGraphToggled);
                    // TODO(fox): Make system to init things like these automatically?
                    if (!Property->GraphLength) {
                        Property->GraphLength = 150;
                        Property->GraphYOffset = (Property->GraphWindowHeight - Property->GraphLength)/2;
                    }
                }
                ImGui::SetCursorScreenPos(ImVec2(ImGui::GetCursorScreenPos().x, YInit));
                if (Property->IsGraphToggled)
                {
                    ImGui::Dummy(ImVec2(5, Property->GraphWindowHeight));
                }
                ImGui::PopID();
            }
        }
        ImGui::PopStyleVar();

        ImGui::PopID();
    }

    ImGui::PopClipRect();

    /// Split size adjuster

    ImGui::SetCursorScreenPos(ImVec2(WindowMinAbs.x + UI->TimelineSplit - TimelineBorderPadding.x, TimelineAbsolutePos.y));
    ImGui::InvisibleButton("##SplitMove", ImVec2(TimelineBorderPadding.x, SidebarSizeWithBorder.y), ImGuiButtonFlags_MouseButtonLeft);
    if (ImGui::IsItemHovered()) {
        ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeEW);
    }
    if (ImGui::IsItemActive() && ImGui::IsMouseDragging(ImGuiMouseButton_Left, -1))
    {
        UI->TimelineSplit += io.MouseDelta.x;
    }


    ImGui::PopStyleVar();

    ImGui::EndChild();
    ImGui::SameLine();

    ///

    ImGui::BeginChild("Timeline",  TimelineSize, true, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoScrollbar);

    ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0f, ItemSpacing.y));

    ImGui::SetCursorScreenPos(TimelineStartingPos);

    ImGui::PushClipRect(TimelineAbsolutePos, TimelineAbsolutePos + TimelineSizeWithBorder, true);
    draw_list->PushClipRect(TimelineAbsolutePos, TimelineAbsolutePos + TimelineSizeWithBorder, true);

    for (int i = File->NumberOfLayers - 1; i >= 0; i--)
    {
        // The actual layer bars

        project_layer *Layer = File->Layer[i];
        ImGui::PushID(i);
        uint16 LayerTLSpan = Layer->EndFrame - Layer->StartFrame;

        // if (Layer->SourceType == video) {
        //     video_source *Source = (video_source *)Layer->RenderInfo;
        //     real32 XMin = TimelineMinX + UI->TimelineZoom*Source->VideoFrameOffset;
        //     // real32 YMin = StartingCursorPosAbs.y + (FontHeight + FramePadding.y*2 + ItemSpacing.y)*i;
        //     real32 YMin = ImGui::GetCursorScreenPos().y;
        //     draw_list->AddRect(ImVec2(WindowMin.x, YMin),
        //                        ImVec2(WindowMaxAbs.x, YMin + FontHeight + FramePadding.y*2),
        //                        IM_COL32(255, 255, 255, 50), 2);
        // }

        ImGui::SetCursorScreenPos(ImVec2(TimelineStartingPos.x + UI->TimelineZoom*Layer->StartFrame, ImGui::GetCursorScreenPos().y));
        ImGui::Button("##leftbound", ImVec2(0.5 * UI->TimelineZoom, 0)); ImGui::SameLine();
        if (ImGui::IsItemHovered()) {
            ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeEW);
        }
        ImGui_SlidingLayer(Layer, &UI->DraggingKeyframeThreshold, io.MouseDelta.x, UI->TimelineZoom, 1);

        // TODO(fox): Investigate why this button doesn't get lined up with
        // leftbound in certain cases. (i.e. rotation property expanded with keyframes)

        ImGui::Button("##layer", ImVec2((LayerTLSpan * UI->TimelineZoom), 0)); ImGui::SameLine();
        if (ImGui::IsItemClicked()) {
            if (!io.KeyShift) DeselectAllLayers(File, State);
            SelectLayer(Layer, State, i);
        }
        if (ImGui_SlidingLayer(Layer, &UI->DraggingLayerThreshold, io.MouseDelta.x, UI->TimelineZoom, 3)) {
            // TODO(fox): This will be removed once video caching is implemented.
            UI->TemporaryUpdateOverride = true;
        }

        ImGui::Button("##rightbound", ImVec2(0.5 * UI->TimelineZoom, 0));

        if (ImGui::IsItemHovered()) {
            ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeEW);
        }
        ImGui_SlidingLayer(Layer, &UI->DraggingKeyframeThreshold, io.MouseDelta.x, UI->TimelineZoom, 2);

        ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0f, ItemSpacing.y * UI->KeyframeSpacing));
        ImGui::SetCursorPosY(ImGui::GetCursorPos().y + (ItemSpacing.y * UI->KeyframeSpacing / 2));

        for (int a = 0; a < AmountOf(Layer->Property); a++) {
            if (Layer->Property[a].IsToggled)
            {
                real32 InitialY = ImGui::GetCursorScreenPos().y;
                ImGui::NewLine();
                real32 NextY = ImGui::GetCursorScreenPos().y;

                property_channel *Property = &Layer->Property[a];
                ImGui::PushID(Property);

                for (int b = 0; b < Layer->Property[a].NumberOfTotalKeyframes; b++) {
                    keyframe *Keyframe = KeyframeLookupMemory(Property, b);
                    real32 KeyframeOrigin = TimelineStartingPos.x + UI->TimelineZoom*Keyframe->FrameNumber;
                    ImVec2 KeyframePosition = ImVec2(KeyframeOrigin - FontHeight/2, InitialY);

                    ImGui::PushID(Keyframe);

                    ImGui::SetCursorScreenPos(KeyframePosition);

                    // sadly ImGui::Selectable doesn't work here
                    if (Keyframe->IsSelected)
                        ImGui::PushStyleColor(ImGuiCol_Button, ImGui::GetColorU32(ImGuiCol_ButtonHovered));

                    ImGui::Button("##keyframe", ImVec2(FontHeight, FontHeight));
                    ImGui::SameLine();

                    if (Keyframe->IsSelected)
                        ImGui::PopStyleColor();

                    if (UI->BoxSelectActive && UI->BoxStart.y < NextY) {
                        if (IsRectTouching(UI->BoxStart, UI->BoxEnd, KeyframePosition, KeyframePosition + KeyframeSize)) {
                            SelectKeyframe(File, Layer, Property, Keyframe);
                            State->RecentSelectionType = selection_keyframe;
                        } else if (!io.KeyShift) {
                            Keyframe->IsSelected = false;
                        }
                    }

                    ImGui_KeyframeDragging(File, State, UI, Property, b, io, 0);


                    ImGui::PopID();
                }

                ImGui::SetCursorScreenPos(ImVec2(ImGui::GetCursorScreenPos().x, NextY));

                if (Property->IsGraphToggled)
                {
                    uint16 GraphWindowHeight = File->Layer[i]->Property[a].GraphWindowHeight;
                    real32 GraphWindowLocalYMin = ImGui::GetCursorPosY();
                    ImDrawList* draw_list = ImGui::GetWindowDrawList();
                    real32 ScreenY = NextY;
                    ImVec2 MinPos = ImVec2(TimelineAbsolutePos.x, ScreenY);
                    ImVec2 MaxPos = ImVec2(TimelineAbsolutePos.x + TimelineSizeWithBorder.x, ScreenY + GraphWindowHeight);
                    draw_list->AddRectFilled(MinPos, MaxPos,
                                             IM_COL32(00, 00, 30, 65));

                    draw_list->PushClipRect(MinPos, MaxPos, true);

                    ImVec2 LeftPos[2];
                    ImVec2 MidPos[2];
                    ImVec2 RightPos[2];
                    ImU32 col = ImGui::GetColorU32(ImGuiCol_ScrollbarGrab);

                    for (int b = 0; b < Property->NumberOfTotalKeyframes; b++) {
                        keyframe *Keyframe = KeyframeLookupMemory(Property, b);
                        // int32 Index = KeyframeMemoryToIndex(Property, b);

                        ImGui::PushID(Keyframe);

                        real32 MinVal = Property->LocalMinVal.f;
                        real32 MaxVal = Property->LocalMaxVal.f;

                        // Normalized ratio between the smallest and largest value
                        real32 HandleYRatio =   (Keyframe->Value.f - MaxVal) / (MaxVal - MinVal);
                        real32 HandleYRatio_L = (Keyframe->Value.f + Keyframe->TangentLeft.y - MaxVal) / (MaxVal - MinVal);
                        real32 HandleYRatio_R = (Keyframe->Value.f + Keyframe->TangentRight.y - MaxVal) / (MaxVal - MinVal);

                        real32 LocalHandlePosX = UI->TimelineZoom*Keyframe->FrameNumber;
                        real32 LocalHandlePosX_L = LocalHandlePosX + UI->TimelineZoom*Keyframe->TangentLeft.x;
                        real32 LocalHandlePosX_R = LocalHandlePosX + UI->TimelineZoom*Keyframe->TangentRight.x;

                        real32 HandlePosX   = TimelineStartingPos.x + LocalHandlePosX   - FontHeight*0.5;
                        real32 HandlePosX_L = TimelineStartingPos.x + LocalHandlePosX_L - FontHeight*0.5;
                        real32 HandlePosX_R = TimelineStartingPos.x + LocalHandlePosX_R - FontHeight*0.5;

                        real32 LocalHandlePosY   = HandleYRatio * Property->GraphLength;
                        real32 LocalHandlePosY_L = HandleYRatio_L * Property->GraphLength;
                        real32 LocalHandlePosY_R = HandleYRatio_R * Property->GraphLength;

                        real32 HandlePosY   = MinPos.y - LocalHandlePosY   + Property->GraphYOffset;
                        real32 HandlePosY_L = MinPos.y - LocalHandlePosY_L + Property->GraphYOffset;
                        real32 HandlePosY_R = MinPos.y - LocalHandlePosY_R + Property->GraphYOffset;

                        ImVec2 HandlePos   = ImVec2(HandlePosX,   HandlePosY);
                        ImVec2 HandlePos_L = ImVec2(HandlePosX_L, HandlePosY_L);
                        ImVec2 HandlePos_R = ImVec2(HandlePosX_R, HandlePosY_R);

                        if (UI->BoxSelectActive && UI->BoxStart.y >= NextY) {
                            if (IsRectTouching(UI->BoxStart, UI->BoxEnd, HandlePos, HandlePos + KeyframeSize)) {
                                Keyframe->IsSelected = true;
                                State->RecentSelectionType = selection_keyframe;
                            } else if (!io.KeyShift) {
                                Keyframe->IsSelected = false;
                            }
                        }

                        ImGui::PushStyleColor(ImGuiCol_Button, col);

                        ImGui::SetCursorScreenPos(ImVec2(HandlePosX - FontHeight*1.5, HandlePosY - FontHeight*1.5));
                        ImGui::Text("%.02f", Keyframe->Value.f);

                        ImGui::SetCursorScreenPos(ImVec2(HandlePosX - FontHeight*1.0, HandlePosY - FontHeight*1.0));
                        ImGui::InvisibleButton("##keyframepoint", ImVec2(FontHeight*2, FontHeight*2), ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight);

                        draw_list->AddRect(ImVec2(HandlePosX - FontHeight*0.5, HandlePosY - FontHeight*0.5),
                                           ImVec2(HandlePosX + FontHeight*0.5, HandlePosY + FontHeight*0.5),
                                           ImGui::GetColorU32(ImGuiCol_ButtonHovered));

                        ImGui_KeyframeDragging(File, State, UI, Property, b, io, 1);

                        if (Keyframe->IsSelected && Keyframe->Type == bezier) {

                            ImGui::SetCursorScreenPos(ImVec2(HandlePosX_L, HandlePosY_L));
                            draw_list->AddCircle(ImVec2(HandlePosX_L, HandlePosY_L), 2, col, 16, 1);
                            ImGui::Button("##keyframehandleleft", ImVec2(FontHeight, FontHeight));

                            ImGui_KeyframeDragging(File, State, UI, Property, b, io, 2);

                            ImGui::SetCursorScreenPos(ImVec2(HandlePosX_R, HandlePosY_R));
                            ImGui::Button("##keyframehandleright", ImVec2(FontHeight, FontHeight));

                            ImGui_KeyframeDragging(File, State, UI, Property, b, io, 3);

                            draw_list->AddLine(MidPos[b & 1], RightPos[b & 1], col, 1.0f);
                            draw_list->AddLine(MidPos[b & 1], LeftPos[b & 1], col, 1.0f);
                        }

                        ImGui::PopStyleColor();

                        ImGui::PopID();
                    }

                    // TODO(fox): Reformat this so it's all done in one loop.

                    for (int b = 0; b < Property->NumberOfTotalKeyframes; b++) {
                        keyframe *Keyframe = KeyframeLookupIndex(Property, b);

                        real32 MinVal = Property->LocalMinVal.f;
                        real32 MaxVal = Property->LocalMaxVal.f;

                        real32 HandleYRatio =   (Keyframe->Value.f - MaxVal) / (MaxVal - MinVal);
                        real32 HandleYRatio_L = (Keyframe->Value.f + Keyframe->TangentLeft.y - MaxVal) / (MaxVal - MinVal);
                        real32 HandleYRatio_R = (Keyframe->Value.f + Keyframe->TangentRight.y - MaxVal) / (MaxVal - MinVal);

                        real32 LocalHandlePosX = UI->TimelineZoom*Keyframe->FrameNumber;
                        real32 LocalHandlePosX_L = LocalHandlePosX + UI->TimelineZoom*Keyframe->TangentLeft.x;
                        real32 LocalHandlePosX_R = LocalHandlePosX + UI->TimelineZoom*Keyframe->TangentRight.x;

                        real32 HandlePosX   = TimelineStartingPos.x + LocalHandlePosX   - FontHeight*0.5;
                        real32 HandlePosX_L = TimelineStartingPos.x + LocalHandlePosX_L - FontHeight*0.5;
                        real32 HandlePosX_R = TimelineStartingPos.x + LocalHandlePosX_R - FontHeight*0.5;

                        real32 LocalHandlePosY   = HandleYRatio * Property->GraphLength;
                        real32 LocalHandlePosY_L = HandleYRatio_L * Property->GraphLength;
                        real32 LocalHandlePosY_R = HandleYRatio_R * Property->GraphLength;

                        real32 HandlePosY   = MinPos.y - LocalHandlePosY   + Property->GraphYOffset;
                        real32 HandlePosY_L = MinPos.y - LocalHandlePosY_L + Property->GraphYOffset;
                        real32 HandlePosY_R = MinPos.y - LocalHandlePosY_R + Property->GraphYOffset;

                        ImVec2 HandlePos   = ImVec2(HandlePosX,   HandlePosY);
                        ImVec2 HandlePos_L = ImVec2(HandlePosX_L, HandlePosY_L);
                        ImVec2 HandlePos_R = ImVec2(HandlePosX_R, HandlePosY_R);

                        MidPos[b & 1] =   HandlePos;
                        LeftPos[b & 1] =  HandlePos_L;
                        RightPos[b & 1] = HandlePos_R;

                        if (b != 0)
                        {
                            if (b & 1) {
                                if (Keyframe->Type == linear)
                                    draw_list->AddLine(MidPos[0], MidPos[1], col, 1.0f);
                                else if (Keyframe->Type == bezier)
                                    draw_list->AddBezierCubic(MidPos[0], RightPos[0], LeftPos[1], MidPos[1], col, 1.0f, 8);
                            } else {
                                if (Keyframe->Type == linear)
                                    draw_list->AddLine(MidPos[1], MidPos[0], col, 1.0f);
                                else if (Keyframe->Type == bezier)
                                    draw_list->AddBezierCubic(MidPos[1], RightPos[1], LeftPos[0], MidPos[0], col, 1.0f, 8);
                            }
                        }
                    }
                    // Horiziontal value lines

                    // uint32 LineColor = IM_COL32(200, 200, 200, 40);
                    // for (int i = 0; i < 10; i++) {
                    //     real32 YPos = MinPos.y + (UI->TimelineZoom/2 * i) + 5;
                    //     ImVec2 Min = ImVec2(TimelineStartingPos.x, YPos);
                    //     ImVec2 Max = ImVec2(TimelineStartingPos.x + TimelineSize.x, YPos);
                    //     draw_list->AddLine(Min, Max, LineColor);
                    // }

                    draw_list->PopClipRect();

                    // ImGui::SetCursorScreenPos(ImVec2(MinPos.x, MinPos.y));
                    // ImGui::Button("##SplitMove", ImVec2(TimelineBorderPadding.x, SidebarSizeWithBorder.y));
                    // if (ImGui::IsItemActive() && ImGui::IsMouseDragging(ImGuiMouseButton_Left, -1))
                    // {
                    //     UI->TimelineSplit += io.MouseDelta.x;
                    // }

                    ImGui::SetCursorScreenPos(ImVec2(MinPos.x, MinPos.y));
                    ImGui::InvisibleButton("AnimationCurves", ImVec2(TimelineSize.x - 20, GraphWindowHeight), ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight);
                    // NOTE(fox): I'm reusing this struct for the other
                    // channels, so I'm OR'ing it. Also persists across layers.
                    AnimationCurves.IsItemHovered |= ImGui::IsItemHovered();
                    AnimationCurves.IsItemActive |= ImGui::IsItemActive();
                    AnimationCurves.IsItemActivated |= ImGui::IsItemActivated();
                    AnimationCurves.IsItemDeactivated |= ImGui::IsItemDeactivated();
                    AnimationCurves.LeftClick |= ImGui::IsMouseDown(ImGuiMouseButton_Left);
                    AnimationCurves.RightClick |= ImGui::IsMouseDown(ImGuiMouseButton_Right);

                    if (AnimationCurves.IsItemHovered && AnimationCurves.IsItemActivated &&
                        ImGui::IsMouseDown(ImGuiMouseButton_Right)) {
                        real32 LocalMousePos = io.MousePos.y - MinPos.y - Property->GraphYOffset;
                        UI->TempZoomRatioGraph = LocalMousePos / Property->GraphLength;
                    }
                    // DebugWatchVar("LocalMousePos", &LocalMousePos, d_float);

                    if (AnimationCurves.IsItemActive && ImGui::IsMouseDragging(ImGuiMouseButton_Right, -1))
                    {
                        Property->GraphLength += io.MouseDelta.x;
                        Property->GraphYOffset -= io.MouseDelta.x*UI->TempZoomRatioGraph;
                        Property->GraphYOffset += io.MouseDelta.y;
                    }
                }
                ImGui::PopID();
            }
        }

        ImGui::SetCursorPosY(ImGui::GetCursorPos().y - (ItemSpacing.y * UI->KeyframeSpacing / 2));
        ImGui::PopStyleVar();

        ImGui::PopID();
    }

    // Timeline frame ticks

    ImGui::SetCursorScreenPos(TimelineStartingPos);
    if (UI->TimelineZoom > 10) {
        for (float x = 0; x < File->NumberOfFrames + 2; x += 1) {
            uint32 LineColor = IM_COL32(200, 200, 200, 40);
            ImVec2 Min = ImVec2(TimelineStartingPos.x + UI->TimelineZoom * x, TimelineStartingPos.y);
            ImVec2 Max = ImVec2(Min.x + 2, WindowMaxAbs.y);
            if (x == File->CurrentFrame) continue;
            draw_list->AddLine(Min, Max, LineColor);
        }
    }



    draw_list->PopClipRect();
    ImGui::PopClipRect();

    // Playhead line

    uint32 LineColor = IM_COL32(200, 200, 200, 200);
    ImVec2 Min = PlayheadPos;
    ImVec2 Max = ImVec2(Min.x + 2, Min.y + TimelineSizeWithBorder.y + TopbarSize.y/2);
    draw_list->AddLine(Min, Max, LineColor);

    ImGui::PopStyleVar();

    // General timeline interaction

    ImGui::SetCursorScreenPos(TimelineAbsolutePos);
    ImGui::InvisibleButton("TimelineMoving", TimelineSizeWithBorder, ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight);
    bool32 IsHovered = ImGui::IsItemHovered();
    bool32 IsActive = ImGui::IsItemActive();
    bool32 IsItemActivated = ImGui::IsItemActivated();
    bool32 IsItemDeactivated = ImGui::IsItemDeactivated();
    bool32 LeftClick = ImGui::IsMouseDown(ImGuiMouseButton_Left);
    bool32 RightClick = ImGui::IsMouseDown(ImGuiMouseButton_Right);

    if (IsActive || AnimationCurves.IsItemActive) {
        if (LeftClick) {
            if (io.KeyCtrl && IsActive) {
                real32 LocalMousePos = ImGui::GetMousePos().x - TimelineStartingPos.x;
                real32 ZoomRatio = LocalMousePos / UI->TimelineZoom;
                File->CurrentFrame = (int32)(ZoomRatio + 0.5);
                State->UpdateFrame = true;
                State->UpdateKeyframes = true;
            } else {
                if (IsItemActivated || AnimationCurves.IsItemActivated)
                {
                    if (!io.KeyShift) {
                        // DeselectAllKeyframes(&State);
                        // DeselectAllLayers(File, State);
                    }
                    UI->BoxStart = ImGui::GetMousePos();
                    UI->BoxSelectActive = true;
                }
                if (ImGui::IsMouseDragging(ImGuiMouseButton_Left, -1) )
                {
                    UI->BoxEnd = ImGui::GetMousePos();
                    draw_list->AddRectFilled(UI->BoxStart, UI->BoxEnd,
                                             IM_COL32(0, 0, 200, 50));
                }
            }
        // Timeline zooming interaction
        } else if (RightClick && IsActive) {
            if (IsItemActivated)
            {
                real32 LocalMousePos = io.MousePos.x - WindowMinAbs.x - UI->TimelineSplit;
                UI->TempZoomRatioTimeline = LocalMousePos / TimelineSize.x;
            }
            if (ImGui::IsMouseDragging(ImGuiMouseButton_Right, -1) )
            {
                UI->TimelineZoom += io.MouseDelta.x;
                ImGui::SetScrollX(ImGui::GetScrollMaxX() * UI->TempZoomRatioTimeline);
            }
        }
    }
    if (IsItemDeactivated || AnimationCurves.IsItemDeactivated) {
        UI->BoxStart = {0, 0};
        UI->BoxEnd = {0, 0};
        UI->BoxSelectActive = false;
    }

    ImGui::EndChild();

    ImGui::PopStyleVar(2);

    if (IsRectTouching(WindowMinAbs, WindowMaxAbs, io.MousePos, io.MousePos + 1)) {
        if (io.KeyCtrl && io.MouseWheel) {
            real32 ZoomAmount = io.MouseWheel*16;
            real32 LocalMousePos = ImGui::GetMousePos().x - TimelineStartingPos.x;
            real32 ZoomRatio = LocalMousePos / UI->TimelineZoom;
            UI->TimelineZoom += ZoomAmount;
            UI->ScrollXOffset -= ZoomAmount*ZoomRatio;
        } else if (io.KeyShift && io.MouseWheel) {
            UI->ScrollXOffset += io.MouseWheel*16;
        } else {
            UI->ScrollXOffset += io.MouseWheelH*16;
            UI->ScrollYOffset += io.MouseWheel*16;
        }
    }



    ImGui::End();
}


internal void
ImGui_ProcessInputs(project_data *File, project_state *State, pixel_buffer *CompBuffer, memory *Memory, ui *UI, ImGuiIO io)
{
    if (io.KeysData[ImGuiKey_Q].Down)
        State->IsRunning = false;

    if (ImGui::IsKeyPressed(ImGuiKey_D)) {
        IncrementFrame(File, -1);
        State->UpdateFrame = true;
        State->UpdateKeyframes = true;
    }

    if (ImGui::IsKeyPressed(ImGuiKey_F)) {
        IncrementFrame(File, 1);
        State->UpdateFrame = true;
        State->UpdateKeyframes = true;
    }


    if (ImGui::IsKeyPressed(ImGuiKey_Space)) {
        if (io.KeyShift) {
            State->RerouteEffects = true;
        } else {
            SwitchBool(State->IsPlaying);
        }
    }


    if (State->IsPlaying && !IsRendering) {
        IncrementFrame(File, 1);
        State->UpdateFrame = true;
        State->UpdateKeyframes = true;
    }

    if (ImGui::IsKeyPressed(ImGuiKey_R) && State->NumberOfSelectedLayers)
        TransformsInteract(File, State, UI, sliding_rotation);
    if (ImGui::IsKeyPressed(ImGuiKey_S)  && State->NumberOfSelectedLayers)
        TransformsInteract(File, State, UI, sliding_scale);
    if (ImGui::IsKeyPressed(ImGuiKey_G)  && State->NumberOfSelectedLayers)
        TransformsInteract(File, State, UI, sliding_position);
    if (ImGui::IsKeyPressed(ImGuiKey_A)  && State->NumberOfSelectedLayers)
        TransformsInteract(File, State, UI, sliding_anchorpoint);

    if (ImGui::IsKeyPressed(ImGuiKey_1))
        LoadTestFootage(File, State, Memory);

    if (ImGui::IsKeyPressed(ImGuiKey_Delete))
    {
        switch (State->RecentSelectionType)
        {
            case selection_none:
            {
            } break;
            case selection_layer:
            {
            } break;
            case selection_effect:
            {
            } break;
            case selection_keyframe:
            {
                DeleteSelectedKeyframes(File, Memory);
                State->UpdateKeyframes = true;
                State->UpdateFrame = true;
            } break;
        }
    }

#if DEBUG
    if (ImGui::IsKeyPressed(ImGuiKey_W))
    {
        SwitchBool(Debug.ToggleWindow);
    }
    if (ImGui::IsKeyPressed(ImGuiKey_M))
    {
        Debug.Markers[Debug.MarkerIndex] = File->CurrentFrame;
        Debug.MarkerIndex++;
    }
#endif

    bool32 Ended = ImGui::IsMouseDown(ImGuiMouseButton_Left);
    if (State->IsInteracting) {
        ImVec2 MouseIncrement = io.MouseDelta * (ImVec2(CompBuffer->Width, CompBuffer->Height) / UI->CompZoom);
        switch (State->TransformsHotkeyInteract)
        {
            case sliding_position:
            {
                InteractProperty(0, File, State, Ended, MouseIncrement.x, Memory);
                InteractProperty(1, File, State, Ended, MouseIncrement.y, Memory);
            } break;
            case sliding_anchorpoint:
            {
                InteractProperty(2, File, State, Ended, MouseIncrement.x, Memory);
                InteractProperty(3, File, State, Ended, MouseIncrement.y, Memory);
            } break;
            case sliding_rotation:
            {
                InteractProperty(4, File, State, Ended, MouseIncrement.x / 10.0, Memory);
            } break;
            case sliding_scale:
            {
                InteractProperty(5, File, State, Ended, MouseIncrement.x / 200.0, Memory);
            } break;
        }
    }


    if (!ImGui::IsMouseDown(ImGuiMouseButton_Left)) {
        UI->DraggingLayerThreshold = 0;
        UI->DraggingTimelineThreshold = 0;
        UI->DraggingKeyframeThreshold = 0;
    }
}

global_variable char ImGuiPrefs[] = "[Window][DockSpaceViewport_11111111]"
"\nPos=0,0"
"\nSize=3200,1800"
"\nCollapsed=0"
"\n"
"\n[Window][Debug##Default]"
"\nPos=60,60"
"\nSize=400,400"
"\nCollapsed=0"
"\n"
"\n[Window][Viewport]"
"\nPos=528,0"
"\nSize=2168,1171"
"\nCollapsed=0"
"\nDockId=0x00000005,0"
"\n"
"\n[Window][###Properties]"
"\nPos=0,0"
"\nSize=526,1171"
"\nCollapsed=0"
"\nDockId=0x00000003,0"
"\n"
"\n[Window][Timeline]"
"\nPos=0,1173"
"\nSize=3200,627"
"\nCollapsed=0"
"\nDockId=0x00000002,0"
"\n"
"\n[Window][Dear ImGui Demo]"
"\nPos=1881,692"
"\nSize=550,680"
"\nCollapsed=0"
"\n"
"\n[Window][Files]"
"\nPos=2698,0"
"\nSize=502,913"
"\nCollapsed=0"
"\nDockId=0x00000007,0"
"\n"
"\n[Window][Effects list]"
"\nPos=2698,915"
"\nSize=502,256"
"\nCollapsed=0"
"\nDockId=0x00000008,0"
"\n"
"\n[Docking][Data]"
"\nDockSpace         ID=0x8B93E3BD Window=0xA787BDB4 Pos=0,0 Size=3200,1800 Split=Y Selected=0x13926F0B"
"\n  DockNode        ID=0x00000001 Parent=0x8B93E3BD SizeRef=3200,1171 Split=X Selected=0x13926F0B"
"\n    DockNode      ID=0x00000003 Parent=0x00000001 SizeRef=526,1171 Selected=0xDBB8CEFA"
"\n    DockNode      ID=0x00000004 Parent=0x00000001 SizeRef=2672,1171 Split=X Selected=0x13926F0B"
"\n      DockNode    ID=0x00000005 Parent=0x00000004 SizeRef=2115,1171 CentralNode=1 Selected=0x13926F0B"
"\n      DockNode    ID=0x00000006 Parent=0x00000004 SizeRef=502,1171 Split=Y Selected=0x86FA2F90"
"\n        DockNode  ID=0x00000007 Parent=0x00000006 SizeRef=502,913 Selected=0x86FA2F90"
"\n        DockNode  ID=0x00000008 Parent=0x00000006 SizeRef=502,256 Selected=0x812F222D"
"\n  DockNode        ID=0x00000002 Parent=0x8B93E3BD SizeRef=3200,627 HiddenTabBar=1 Selected=0x0F18B61B";