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#pragma once

#include <climits>

#include <imgui.h>

// NOTE(fox): Appending to the standard ImGui namespace so I don't have to convert all the functions to ImGui::Function()
namespace ImGui {
    IMGUI_API void MyWindowSetup(ImGuiID *Placement, ImGuiID id);
    IMGUI_API void MyDockWindow(char *Window, ImGuiID Dock);
    IMGUI_API bool SliderLevels(const char* label, const char* label2, const char* label3, void* p_data, void* p_min, void* p_max);
    IMGUI_API bool TestLine(ImVec2 P1, ImVec2 P2);
    IMGUI_API bool BezierInteractive(ImVec2 p0, ImVec2 p1, ImVec2 p2, ImVec2 p3);
    IMGUI_API bool LineInteractive(ImVec2 p0, ImVec2 p1);
    IMGUI_API ImVec2 RatioToPoint(ImVec2 a, ImVec2 b, float ratio);
}