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authorFox Caminiti <fox@foxcam.net>2022-10-06 14:30:48 -0400
committerFox Caminiti <fox@foxcam.net>2022-10-06 14:30:48 -0400
commit0b0aa3b06fac0bcdeb31d5e2211d1ba149531692 (patch)
tree91f0d9689151b7fb985de50b2c8b12ccd7a65440 /gl_calls.cpp
parenta4c1e537b0cb2540535357d880e46f63b38c134f (diff)
GL renderer preparation
Diffstat (limited to 'gl_calls.cpp')
-rw-r--r--gl_calls.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/gl_calls.cpp b/gl_calls.cpp
index ba63fda..b08615a 100644
--- a/gl_calls.cpp
+++ b/gl_calls.cpp
@@ -78,8 +78,7 @@ const char *FragmentShaderEffectSource[] = {"",
};
-
-#include "effects_gl.cpp"
+// #include "effects_gl.cpp"
static void GL_InitDefaultShader() {
DefaultVertexShader = glCreateShader(GL_VERTEX_SHADER);
@@ -155,6 +154,7 @@ static void GL_InitDefaultVerts() {
glEnableVertexAttribArray(1);
}
+#if 0
void
GL_InitTexture(gl_effect_layer *Test)
{
@@ -378,3 +378,4 @@ Effect_GL_InitShader(int EffectIndex)
return *ShaderProgram;
}
+#endif