diff options
Diffstat (limited to 'src/include')
-rw-r--r-- | src/include/all.h | 6 | ||||
-rw-r--r-- | src/include/imgui_internal_widgets.h | 3 | ||||
-rw-r--r-- | src/include/keybinds.h | 3 | ||||
-rw-r--r-- | src/include/main.h | 21 | ||||
-rw-r--r-- | src/include/memory.h | 2 |
5 files changed, 24 insertions, 11 deletions
diff --git a/src/include/all.h b/src/include/all.h index a0368d8..9d7fe77 100644 --- a/src/include/all.h +++ b/src/include/all.h @@ -2,7 +2,7 @@ static uint32 Bezier_Shape_Sort(memory *Memory, shape_layer *Shape, bezier_point *PointData, project_state *State, layer_transforms T, int Width, int Height, - int CompWidth, int CompHeight, bool32 Interact); + int CompWidth, int CompHeight, real32 Radius, bool32 Interact); static bezier_point * Bezier_LookupAddress(memory *Memory, uint16 *Block_Bezier_Index, uint16 Index, bool32 AssertExists = 1); @@ -317,7 +317,7 @@ ImGui_Viewport_TransformUI(project_data *File, project_state *State, memory *Mem interact_transform *Interact, ImVec2 ViewportMin, uint32 CompWidth, uint32 CompHeight, uint16 *SortedKeyframeArray); static void -ImGui_Viewport_SelectedLayerUI(project_state *State, memory *Memory, ui *UI, ImGuiIO &io, ImDrawList *draw_list, block_composition *MainComp, uint32 CompIndex, block_layer *ParentLayer[4], uint32 Recursions, +ImGui_Viewport_SelectedLayerUI(project_state *State, memory *Memory, ui *UI, ImGuiIO &io, ImDrawList *draw_list, block_composition *MainComp, uint32 CompIndex, block_layer *ParentLayer[4], uint32 Recursions, v2 *Min, v2 *Max, sorted_comp_array *SortedCompArray, sorted_layer_array *SortedLayerArray); static void @@ -460,7 +460,7 @@ static void Data_Decompress(memory *Memory, void *CompressedLocation, uint64 CompressedSize, void *BitmapLocation, uint64 ExpectedSize); static uint32 -NVG_FlattenPath(memory *Memory, shape_layer *Shape, nvg_point *PointData, +NVG_FlattenPath(memory *Memory, shape_layer *Shape, shape_options ShapeOpt, nvg_point *PointData, project_state *State, layer_transforms T, int Width, int Height, int CompWidth, int CompHeight, bool32 Interact, v2 *Min, v2 *Max); diff --git a/src/include/imgui_internal_widgets.h b/src/include/imgui_internal_widgets.h index 863e934..875d21c 100644 --- a/src/include/imgui_internal_widgets.h +++ b/src/include/imgui_internal_widgets.h @@ -6,7 +6,8 @@ // NOTE(fox): Appending to the standard ImGui namespace so I don't have to convert all the functions to ImGui::Function() namespace ImGui { - IMGUI_API void MyWindowSetup(ImGuiID id); + IMGUI_API void MyWindowSetup(ImGuiID *Placement, ImGuiID id); + IMGUI_API void MyDockWindow(char *Window, ImGuiID Dock); IMGUI_API bool SliderLevels(const char* label, const char* label2, const char* label3, void* p_data, void* p_min, void* p_max); IMGUI_API bool TestLine(ImVec2 P1, ImVec2 P2); IMGUI_API bool BezierInteractive(ImVec2 p0, ImVec2 p1, ImVec2 p2, ImVec2 p3); diff --git a/src/include/keybinds.h b/src/include/keybinds.h index 7ea0499..ddacb49 100644 --- a/src/include/keybinds.h +++ b/src/include/keybinds.h @@ -45,7 +45,10 @@ static shortcut_entry ShortcutArray[] { { ImGuiKey_None, Mod_None, key_mode_viewport, "Hold right click to pan." }, { ImGuiKey_None, Mod_None, key_mode_viewport, "Hold Z and drag left click to zoom." }, { ImGuiKey_None, Mod_None, key_mode_viewport, "Press Enter or ctrl+click to commit a transform." }, + { ImGuiKey_None, Mod_None, key_mode_viewport, "Hold alt while dragging a layer to duplicate it." }, { ImGuiKey_T, Mod_None, key_mode_viewport, "Transform selected layers" }, + { ImGuiKey_D, Mod_None, key_mode_viewport, "Stepped duplicate" }, + { ImGuiKey_X, Mod_Shift, key_mode_viewport, "Swap stroke/fill colors of selected shape layers" }, { ImGuiKey_Tab, Mod_None, key_mode_timeline, "Switch between timeline and graph" }, { ImGuiKey_2, Mod_None, key_mode_timeline, "Toggle precomp view" }, diff --git a/src/include/main.h b/src/include/main.h index 3129c5d..de33a25 100644 --- a/src/include/main.h +++ b/src/include/main.h @@ -248,10 +248,10 @@ struct sorted_file struct shape_options { int Visibility; v4 FillCol = {1, 1, 1, 1}; - v4 StrokeCol = {1, 0, 0, 1}; - float StrokeWidth = 10; - nvg_line_cap LineJoinType = NVG_ROUND; - nvg_line_cap LineCapType = NVG_ROUND; + v4 StrokeCol = {0, 0, 0, 1}; + float StrokeWidth = 0; + nvg_line_cap LineJoinType = NVG_SQUARE; + nvg_line_cap LineCapType = NVG_MITER; real32 Roundness; }; @@ -265,7 +265,6 @@ struct shape_layer { // They get set once the shape becomes a shape layer! real32 Width; real32 Height; - shape_options Opt; }; enum timeline_mode @@ -301,6 +300,7 @@ enum interact_type interact_type_layer_timeadjust, interact_type_viewport_selection, interact_type_viewport_transform, + interact_type_viewport_transform_gizmo, interact_type_viewport_duplicate, interact_type_viewport_slide, interact_type_keyframe_move, @@ -341,6 +341,12 @@ struct interact_transform uint32 TransformMode; }; +struct interact_slide_layer +{ + uint16 Index; + real32 Offset[4]; +}; + enum hotkey_input { hotkey_none, @@ -483,6 +489,9 @@ struct project_state real32 Interact_Offset[12]; real32 Interact_Dup_Previous[2]; void *Interact_Address; + int Interact_Count; + + ImGuiID RightDock; // NOTE(fox): We need to keep track of when the user changes the CurrentValue of a // channel that has keyframes on it (i.e. CurrentValue will now evaluate to @@ -547,6 +556,7 @@ struct ui #endif shape_layer Shape; + shape_options ShapeOpt; ImU32 LayerColors[16] = { 0xff8b1f1f, @@ -675,6 +685,7 @@ struct block_layer { uint16 Block_Effect_Count; shape_layer Shape; + shape_options ShapeOpt; blend_mode BlendMode; diff --git a/src/include/memory.h b/src/include/memory.h index e6b7676..ae3fd61 100644 --- a/src/include/memory.h +++ b/src/include/memory.h @@ -2,7 +2,6 @@ enum memory_table_list { P_AVInfo, P_UndoBuffer, - P_MiscCache, F_File, F_Precomps, @@ -17,7 +16,6 @@ enum memory_table_list { B_Thumbnails, B_PointData, B_ScratchSpace, - B_CacheEntries, B_CachedBitmaps, M_Count |